TESTE SERVER
Offline SA 179.94.49.6:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 90% in SA, and #520 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 11:17 UTC, in 5d 9h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 11:17 UTC15d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TESTE SERVER rank against other Rust servers?
Seven-day player hours put TESTE SERVER at #15,281, or #202 in South America, inside the top 71% of all ranked servers. It places #520 among servers of the trio kind.
How busy is TESTE SERVER?
At this count TESTE SERVER is offline, with its last sighting 15 days 5 hours ago.
Tags
What do the server tags on TESTE SERVER mean?
These are the tags TESTE SERVER publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts3 (Group limit): You may team with up to 3 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; SA (South America): In the server browser it appears under South America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TESTE SERVER?
TESTE SERVER appears among the Rust Population lists that follow: Modded Rust servers, counted and Trio Rust servers. These are the filters it appears under when you browse the list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.
Wipe schedule
What does wipe day look like on TESTE SERVER?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on TESTE SERVER?
Its tag sets the prediction: too few of TESTE SERVER's wipes are on record to confirm the schedule. Due on Tuesday 3 November at 11:17 UTC is its next wipe. Counted from 15 days 14 hours ago, that is how long the current world has stood. Its tags carry a wipe schedule of one wipe a week.
Settings
Which map does TESTE SERVER run?
TESTE SERVER uses a map the game generates, procedural, at size 3,450 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on TESTE SERVER?
No gather rate appears in the name of TESTE SERVER. The cap on groups is 3 players (trio). This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TESTE SERVER run?
The setup is Rust network protocol 2634 and build 167781 on Windows for TESTE SERVER. Your game needs the same protocol to join; Steam takes care of updating it.
Is TESTE SERVER online, and how reliable is it?
We last saw TESTE SERVER 15 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 10 October 2026.
Where is TESTE SERVER located?
With its SA tag, TESTE SERVER places itself in South America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 179.94.49.6:28015.
Getting in
How do I join TESTE SERVER?
Either enter client.connect 179.94.49.6:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.