xp-test
Offline 18.201.100.199:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does xp-test rank against other Rust servers?
By player hours over the last seven days, xp-test places at #15,396, within the top 69% of ranked servers.
How busy is xp-test?
At this count xp-test is offline, with its last sighting 3 days 22 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on xp-test mean?
These are the tags xp-test publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include xp-test?
These Rust Population lists include xp-test: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on xp-test?
The record holds too few of xp-test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 23 hours ago the current world was made.
Settings
Which map does xp-test run?
xp-test uses a map the game generates: procedural.
What are the rules and settings on xp-test?
No gather rate appears in the name of xp-test. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does xp-test run?
Rust network protocol 2635 and build 168909 on Linux is what xp-test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is xp-test online, and how reliable is it?
Offline at the moment, xp-test was last seen 3 days 22 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. The first sighting by Rust Population was on 24 October 2026.
Where is xp-test located?
No region is published by xp-test. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 18.201.100.199:28015.
Getting in
How do I join xp-test?
Either enter client.connect 18.201.100.199:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.