Rust PopulationField survey · Rust servers
Observing 69,381 players 11,801 servers 3,608 with someone on 187 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,490habitat unknownfirst seen 13 Sep 2026

Proton/Linux & Windows Client Test Server - VAC | US

Offline 18.212.143.27:28015 checked 41d ago

moddedcarbon

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipe
62d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Proton/Linux & Windows Client Test Server - VAC | US rank against other Rust servers?

Over the past week it ranks #15,490 for player hours, which puts Proton/Linux & Windows Client Test Server - VAC | US in the top 70% of all ranked servers.

How busy is Proton/Linux & Windows Client Test Server - VAC | US?

Proton/Linux & Windows Client Test Server - VAC | US is offline at this count; we last saw it 41 days 17 hours ago.

Lists and tags

What do the server tags on Proton/Linux & Windows Client Test Server - VAC | US mean?

What the game's server browser reads from Proton/Linux & Windows Client Test Server - VAC | US is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): This server runs game build 161125; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Proton/Linux & Windows Client Test Server - VAC | US?

Proton/Linux & Windows Client Test Server - VAC | US appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Proton/Linux & Windows Client Test Server - VAC | US?

Too few wipes are on record for Proton/Linux & Windows Client Test Server - VAC | US to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 62 days 19 hours ago.

Map and rules

Which map does Proton/Linux & Windows Client Test Server - VAC | US run?

Proton/Linux & Windows Client Test Server - VAC | US uses a map the game generates, procedural, at size 1,000 with seed 2147483647. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Proton/Linux & Windows Client Test Server - VAC | US?

The name tells you nothing about gather rates: Proton/Linux & Windows Client Test Server - VAC | US states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does Proton/Linux & Windows Client Test Server - VAC | US run?

Rust network protocol 2632 and build 161125 on Linux is what Proton/Linux & Windows Client Test Server - VAC | US uses. Steam updates your game automatically, but you need the same protocol to join.

Is Proton/Linux & Windows Client Test Server - VAC | US online, and how reliable is it?

Currently offline, Proton/Linux & Windows Client Test Server - VAC | US was last seen 41 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Proton/Linux & Windows Client Test Server - VAC | US located?

No region tag comes from Proton/Linux & Windows Client Test Server - VAC | US, but the name points to North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 18.212.143.27:28015.

How to join

How do I join Proton/Linux & Windows Client Test Server - VAC | US?

Either enter client.connect 18.212.143.27:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2632
Protocol To join, your game must match protocol 2632.
cs161125
Build This server runs game build 161125.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.