Rust PopulationField survey · Rust servers
Observing 44,965 players 11,641 servers 3,093 with someone on 105 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,647habitat unknownfirst seen 7 Oct 2026

TestServer

Offline 180.146.193.7:28015 checked 20d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#13,647
top 62%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TestServer rank against other Rust servers?

By player hours over the last seven days, TestServer places at #13,647, within the top 62% of ranked servers.

How busy is TestServer?

TestServer is offline at this count; we last saw it 20 days 18 hours ago.

Tags

What do the server tags on TestServer mean?

The game's server browser reads the tags TestServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include TestServer?

TestServer appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on TestServer?

The record holds too few of TestServer's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 10 hours ago the current world was made.

Map and rules

Which map does TestServer run?

A procedural map, generated by the game, is in use on TestServer.

What are the rules and settings on TestServer?

Nothing in TestServer's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does TestServer run?

The setup is Rust network protocol 2634 and build 166494 on Windows for TestServer. Your game needs the same protocol to join; Steam takes care of updating it.

Is TestServer online, and how reliable is it?

Offline at the moment, TestServer was last seen 20 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 7 October 2026, Rust Population saw it for the first time.

Where is TestServer located?

No region is published by TestServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 180.146.193.7:28015 is where it lives.

Getting in

How do I join TestServer?

To connect directly, open Rust's console with F1 and type client.connect 180.146.193.7:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players You can join up to 1 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.