PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9
Offline 180.149.231.166:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 rank against other Rust servers?
By player hours over the last seven days, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 places at #15,502, within the top 68% of ranked servers.
How busy is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 is offline at this count; we last saw it 36 days 7 hours ago.
Tags
What do the server tags on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 mean?
What the game's server browser reads from PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts100 (Group limit): You may team with up to 100 players; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 appears among the Rust Population lists that follow: 2x Rust servers: the live count and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Wipe notes
What is the wipe schedule on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
Its rhythm cannot be told yet: too few of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 54 days 8 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
The name says it: gathering is multiplied 2x on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9. A group may hold 100 players at most. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 run?
Rust network protocol 2633 and build 163493 on Windows is what PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 online, and how reliable is it?
We last saw PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 36 days 7 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 14 September 2026, Rust Population saw it for the first time.
Where is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 located?
A region is not published by PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 180.149.231.166:28015.
How to join
How do I join PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
To connect directly, open Rust's console with F1 and type client.connect 180.149.231.166:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.