Rust PopulationField survey · Rust servers
Observing 102,408 players 11,904 servers 3,941 with someone on 403 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,141habitat unknownfirst seen 13 Oct 2026

[AU] Outback Rust Monthly 2X

Offline 180.181.194.65:28080 checked 13h ago

2x moddedoxide

Measurements

Players now
1/ 80
= 1 player
1% full
7-day average
0
peak 1
Rank
#12,141
top 54%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75108:0009:0011:0012:0003:0004:00Wiped Wed 28 Oct, 08:36 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.9 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:36 UTC1d ago – – running 0
Tue 13 Oct, 11:10 UTC16d ago 0 – 14.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [AU] Outback Rust Monthly 2X rank against other Rust servers?

The last seven days of player hours place [AU] Outback Rust Monthly 2X at #12,141, within the top 54% of all ranked servers.

How busy is [AU] Outback Rust Monthly 2X?

[AU] Outback Rust Monthly 2X is offline at this count; we last saw it 13 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 04:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on [AU] Outback Rust Monthly 2X mean?

The game's server browser reads the tags [AU] Outback Rust Monthly 2X publishes: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): 80 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [AU] Outback Rust Monthly 2X?

These Rust Population lists include [AU] Outback Rust Monthly 2X: 2x Rust servers: the live count, Oceania Rust servers, counted and Modded Rust servers, counted. Filter the server list by Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x and it will show up.

Wipe schedule

What does wipe day look like on [AU] Outback Rust Monthly 2X?

Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on [AU] Outback Rust Monthly 2X?

Its rhythm cannot be told yet: too few of [AU] Outback Rust Monthly 2X's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 33 hours ago, that is how long the current world has stood.

Settings

Which map does [AU] Outback Rust Monthly 2X run?

A procedural map, generated by the game, is in use on [AU] Outback Rust Monthly 2X.

What are the rules and settings on [AU] Outback Rust Monthly 2X?

You gather at 2x on [AU] Outback Rust Monthly 2X, to judge by the name. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [AU] Outback Rust Monthly 2X run?

Rust network protocol 2635 and build 168909 on Linux is what [AU] Outback Rust Monthly 2X uses. Steam updates your game automatically, but you need the same protocol to join.

Is [AU] Outback Rust Monthly 2X online, and how reliable is it?

We last saw [AU] Outback Rust Monthly 2X 13 hours ago, and it is offline now. It was up 4% of the time over the last 7 full days, 6 out of 168 hours. The first sighting by Rust Population was on 13 October 2026.

Where is [AU] Outback Rust Monthly 2X located?

No region tag comes from [AU] Outback Rust Monthly 2X, but the name points to Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 180.181.194.65:28080.

How to join

How do I join [AU] Outback Rust Monthly 2X?

Either enter client.connect 180.181.194.65:28080 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp80
Max players 80 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.