Rust PopulationField survey · Rust servers
Observing 67,607 players 11,711 servers 3,578 with someone on 107 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,161OCfirst seen 13 Sep 2026

[AU/NZ] Rusthaven - 2x Biweekly

Online OC 180.181.211.249:28015 checked 14m ago

2x biweekly wipes moddedoxide

Measurements

Players now
1/ 125
= 1 player
1% full
7-day average
1
peak 5
Rank
#3,161
top 14% · #85 in OC
Last wipe
12d ago
biweekly schedule
Next wipe
8d 6h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5213:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 41% in OC. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

8d 6h
Thu 5 Nov, 19:00 UTC
FW
15d 14h
Fri 13 Nov, 02:20 UTC
36d 6h
Thu 3 Dec, 19:00 UTC
FW
43d 14h
Fri 11 Dec, 02:20 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:20 UTC12d ago 8 – running 0
Thu 1 Oct, 18:06 UTC FW26d ago 12 halved by day 3 14.3 days 0
Fri 18 Sep, 02:07 UTC40d ago 6 halved by day 2 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [AU/NZ] Rusthaven - 2x Biweekly rank against other Rust servers?

Seven-day player hours put [AU/NZ] Rusthaven - 2x Biweekly at #3,161, or #85 in Oceania, inside the top 14% of all ranked servers.

How busy is [AU/NZ] Rusthaven - 2x Biweekly?

[AU/NZ] Rusthaven - 2x Biweekly holds 1 players at the moment, out of 125 slots. We counted an average of 1 players in the past week, with 5 at the busiest. In the last 48 hours the peak hour came at 09:00 UTC, averaging 2 players.

Lists and tags

What do the server tags on [AU/NZ] Rusthaven - 2x Biweekly mean?

The game's server browser reads the tags [AU/NZ] Rusthaven - 2x Biweekly publishes: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): The server has 125 slots; ts20 (Group limit): Teams can have no more than 20 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; OC (Oceania): The server browser lists it under Oceania. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [AU/NZ] Rusthaven - 2x Biweekly?

On Rust Population, [AU/NZ] Rusthaven - 2x Biweekly is filed under these lists: 2x Rust servers: the live count, Oceania Rust servers, counted and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Wipe schedule

What does wipe day look like on [AU/NZ] Rusthaven - 2x Biweekly?

The busiest point of its recent wipes averaged 9 players. The crowd on the latest wipe peaked 7 hours in. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 2.5 when it did not hold.

What is the wipe schedule on [AU/NZ] Rusthaven - 2x Biweekly?

The wipe rhythm for [AU/NZ] Rusthaven - 2x Biweekly is every 4 weeks on Friday at 02:20 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 12 days 9 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Settings

Which map does [AU/NZ] Rusthaven - 2x Biweekly run?

A procedural map of size 3,700 from seed 55097021, generated by the game, is in use on [AU/NZ] Rusthaven - 2x Biweekly. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Next Wipe: In 39 Hours.

What are the rules and settings on [AU/NZ] Rusthaven - 2x Biweekly?

You gather at 2x on [AU/NZ] Rusthaven - 2x Biweekly, to judge by the name. Up to 20 players can team together. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [AU/NZ] Rusthaven - 2x Biweekly run?

Rust network protocol 2635 and build 168909 on Windows is what [AU/NZ] Rusthaven - 2x Biweekly uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does [AU/NZ] Rusthaven - 2x Biweekly run smoothly?

The last 48 hours saw an average of 147 server fps, with 122 as the lowest. Entities peaked at 94,222, including buildings, deployables and everything else. The highest memory usage was 2,777 MB. What players experience as lag comes from low fps and a rising entity count.

Is [AU/NZ] Rusthaven - 2x Biweekly online, and how reliable is it?

Right now, [AU/NZ] Rusthaven - 2x Biweekly is online. The uptime it reports suggests a restart roughly 16 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is [AU/NZ] Rusthaven - 2x Biweekly located?

With its OC tag, [AU/NZ] Rusthaven - 2x Biweekly places itself in Oceania. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 180.181.211.249:28015 is where it lives.

Getting in

How do I join [AU/NZ] Rusthaven - 2x Biweekly?

To connect directly, open Rust's console with F1 and type client.connect 180.181.211.249:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rusthaven.net.

Key to its markings

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp125
Max players The server has 125 slots.
ts20
Group limit Teams can have no more than 20 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.