Test Server - Dont enter
Offline 181.21.28.145:28015 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Server - Dont enter rank against other Rust servers?
By player hours over the last seven days, Test Server - Dont enter places at #14,497, within the top – of ranked servers.
How busy is Test Server - Dont enter?
Test Server - Dont enter is offline at this count; we last saw it 42 days 17 hours ago.
Tags
What do the server tags on Test Server - Dont enter mean?
What the game's server browser reads from Test Server - Dont enter is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test Server - Dont enter?
These Rust Population lists include Test Server - Dont enter: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What is the wipe schedule on Test Server - Dont enter?
Estimated from the force wipe, that is Test Server - Dont enter's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 54 days 20 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Test Server - Dont enter run?
Test Server - Dont enter uses a map the game generates: procedural.
What are the rules and settings on Test Server - Dont enter?
Nothing in Test Server - Dont enter's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Test Server - Dont enter run?
Rust network protocol 2633 and build 163794 on Windows is what Test Server - Dont enter uses. Steam updates your game automatically, but you need the same protocol to join.
Is Test Server - Dont enter online, and how reliable is it?
Offline at the moment, Test Server - Dont enter was last seen 42 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 16 September 2026.
Where is Test Server - Dont enter located?
Nothing published by Test Server - Dont enter states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 181.21.28.145:28015 is where it lives.
How to join
How do I join Test Server - Dont enter?
Open the console with F1 in Rust and enter client.connect 181.21.28.145:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.