Rust PopulationField survey · Rust servers
Observing 102,404 players 11,908 servers 3,970 with someone on 409 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 14,497habitat unknownfirst seen 16 Sep 2026

Test Server - Dont enter

Offline 181.21.28.145:28015 checked 42d ago

monthly wipes moddedcarbon

Measurements

Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#14,497
no region published
Last wipe
54d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Test Server - Dont enter rank against other Rust servers?

By player hours over the last seven days, Test Server - Dont enter places at #14,497, within the top – of ranked servers.

How busy is Test Server - Dont enter?

Test Server - Dont enter is offline at this count; we last saw it 42 days 17 hours ago.

Tags

What do the server tags on Test Server - Dont enter mean?

What the game's server browser reads from Test Server - Dont enter is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Test Server - Dont enter?

These Rust Population lists include Test Server - Dont enter: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.

Wipe schedule

What is the wipe schedule on Test Server - Dont enter?

Estimated from the force wipe, that is Test Server - Dont enter's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 54 days 20 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does Test Server - Dont enter run?

Test Server - Dont enter uses a map the game generates: procedural.

What are the rules and settings on Test Server - Dont enter?

Nothing in Test Server - Dont enter's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Test Server - Dont enter run?

Rust network protocol 2633 and build 163794 on Windows is what Test Server - Dont enter uses. Steam updates your game automatically, but you need the same protocol to join.

Is Test Server - Dont enter online, and how reliable is it?

Offline at the moment, Test Server - Dont enter was last seen 42 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 16 September 2026.

Where is Test Server - Dont enter located?

Nothing published by Test Server - Dont enter states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 181.21.28.145:28015 is where it lives.

How to join

How do I join Test Server - Dont enter?

Open the console with F1 in Rust and enter client.connect 181.21.28.145:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp3
Max players 3 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.