Test Server - Dont enter
Offline 181.21.28.67:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Server - Dont enter rank against other Rust servers?
Over the past week it ranks #11,487 for player hours, which puts Test Server - Dont enter in the top 53% of all ranked servers.
How busy is Test Server - Dont enter?
We have no live count for Test Server - Dont enter right now. It was last seen 11 days 23 hours ago.
Lists and tags
What do the server tags on Test Server - Dont enter mean?
The game's server browser reads the tags Test Server - Dont enter publishes: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): The server has 3 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test Server - Dont enter?
Test Server - Dont enter appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on Test Server - Dont enter?
The next wipe for Test Server - Dont enter is estimated from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 12 days 4 hours ago. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Test Server - Dont enter run?
A procedural map, generated by the game, is in use on Test Server - Dont enter.
What are the rules and settings on Test Server - Dont enter?
Nothing in Test Server - Dont enter's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Test Server - Dont enter run?
On Windows, Test Server - Dont enter runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is Test Server - Dont enter online, and how reliable is it?
Offline at the moment, Test Server - Dont enter was last seen 11 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 16 October 2026.
Where is Test Server - Dont enter located?
A region is not published by Test Server - Dont enter. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 181.21.28.67:28015.
How to join
How do I join Test Server - Dont enter?
To connect directly, open Rust's console with F1 and type client.connect 181.21.28.67:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.