Test Server - Dont enter
Offline 181.21.31.97:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test Server - Dont enter rank against other Rust servers?
By player hours over the last seven days, Test Server - Dont enter places at #15,225, within the top 64% of ranked servers.
How busy is Test Server - Dont enter?
We have no live count for Test Server - Dont enter right now. It was last seen 31 days 7 hours ago.
Lists and tags
What do the server tags on Test Server - Dont enter mean?
These are the tags Test Server - Dont enter publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): The server has 3 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test Server - Dont enter?
Test Server - Dont enter appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What is the wipe schedule on Test Server - Dont enter?
An estimate from the force wipe gives Test Server - Dont enter's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 54 days 3 hours ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does Test Server - Dont enter run?
The map on Test Server - Dont enter is procedural, made by the game.
What are the rules and settings on Test Server - Dont enter?
Nothing in Test Server - Dont enter's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Test Server - Dont enter run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Test Server - Dont enter. Steam updates your game automatically, but you need the same protocol to join.
Is Test Server - Dont enter online, and how reliable is it?
We last saw Test Server - Dont enter 31 days 7 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 27 September 2026.
Where is Test Server - Dont enter located?
A region is not published by Test Server - Dont enter. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 181.21.31.97:28015.
How to join
How do I join Test Server - Dont enter?
To connect directly, open Rust's console with F1 and type client.connect 181.21.31.97:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.