Rust PopulationField survey · Rust servers
Observing 44,565 players 11,700 servers 3,103 with someone on 103 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,225habitat unknownfirst seen 27 Sep 2026

Test Server - Dont enter

Offline 181.21.31.97:28015 checked 31d ago

monthly wipes moddedcarbon

Measurements

Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,225
top 64%
Last wipe
54d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Test Server - Dont enter rank against other Rust servers?

By player hours over the last seven days, Test Server - Dont enter places at #15,225, within the top 64% of ranked servers.

How busy is Test Server - Dont enter?

We have no live count for Test Server - Dont enter right now. It was last seen 31 days 7 hours ago.

Lists and tags

What do the server tags on Test Server - Dont enter mean?

These are the tags Test Server - Dont enter publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): The server has 3 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Test Server - Dont enter?

Test Server - Dont enter appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.

Wipe schedule

What is the wipe schedule on Test Server - Dont enter?

An estimate from the force wipe gives Test Server - Dont enter's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 54 days 3 hours ago. In its tags a monthly wipe schedule is published.

Map and rules

Which map does Test Server - Dont enter run?

The map on Test Server - Dont enter is procedural, made by the game.

What are the rules and settings on Test Server - Dont enter?

Nothing in Test Server - Dont enter's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Test Server - Dont enter run?

The setup is Rust network protocol 2633 and build 165217 on Windows for Test Server - Dont enter. Steam updates your game automatically, but you need the same protocol to join.

Is Test Server - Dont enter online, and how reliable is it?

We last saw Test Server - Dont enter 31 days 7 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 27 September 2026.

Where is Test Server - Dont enter located?

A region is not published by Test Server - Dont enter. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 181.21.31.97:28015.

How to join

How do I join Test Server - Dont enter?

To connect directly, open Rust's console with F1 and type client.connect 181.21.31.97:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp3
Max players The server has 3 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.