Server Local
Offline 181.230.136.63:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Server Local rank against other Rust servers?
Over the past week it ranks #13,290 for player hours, which puts Server Local in the top – of all ranked servers.
How busy is Server Local?
Server Local is offline at this count; we last saw it 38 days 19 hours ago.
Lists and tags
What do the server tags on Server Local mean?
What the game's server browser reads from Server Local is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Server Local?
Server Local appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Server Local?
Too few wipes are on record for Server Local to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 42 days 16 hours ago.
Settings
Which map does Server Local run?
The map on Server Local is procedural, made by the game.
What are the rules and settings on Server Local?
No gather rate appears in the name of Server Local. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Server Local run?
On Windows, Server Local runs Rust network protocol 2633 and build 163794. Steam updates your game automatically, but you need the same protocol to join.
Is Server Local online, and how reliable is it?
Currently offline, Server Local was last seen 38 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 17 September 2026, Rust Population saw it for the first time.
Where is Server Local located?
Nothing published by Server Local states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 181.230.136.63:28015.
How to join
How do I join Server Local?
Open the console with F1 in Rust and enter client.connect 181.230.136.63:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.