SP-SIN-AC
Offline 181.9.206.114:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SP-SIN-AC rank against other Rust servers?
The last seven days of player hours place SP-SIN-AC at #14,101, within the top 65% of all ranked servers.
How busy is SP-SIN-AC?
At this count SP-SIN-AC is offline, with its last sighting 13 days 21 hours ago.
Tags
What do the server tags on SP-SIN-AC mean?
These are the tags SP-SIN-AC publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include SP-SIN-AC?
SP-SIN-AC appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on SP-SIN-AC?
Too few wipes are on record for SP-SIN-AC to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 14 days 4 hours ago, that is how long the current world has stood.
Map and rules
Which map does SP-SIN-AC run?
A procedural map, generated by the game, is in use on SP-SIN-AC.
What are the rules and settings on SP-SIN-AC?
Nothing in SP-SIN-AC's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does SP-SIN-AC run?
The setup is Rust network protocol 2634 and build 167781 on Linux for SP-SIN-AC. Your game needs the same protocol to join; Steam takes care of updating it.
Is SP-SIN-AC online, and how reliable is it?
Offline at the moment, SP-SIN-AC was last seen 13 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 15 October 2026, Rust Population saw it for the first time.
Where is SP-SIN-AC located?
No region is published by SP-SIN-AC. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 181.9.206.114:28015 is where it lives.
How to join
How do I join SP-SIN-AC?
Open the console with F1 in Rust and enter client.connect 181.9.206.114:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.