Rust PopulationField survey · Rust servers
Observing 54,186 players 11,674 servers 3,387 with someone on 89 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,448habitat unknownfirst seen 15 Sep 2026

Local Test

Offline 183.94.166.217:28015 checked 42d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#14,448
no region published
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Local Test rank against other Rust servers?

The last seven days of player hours place Local Test at #14,448, within the top – of all ranked servers.

How busy is Local Test?

We have no live count for Local Test right now. It was last seen 42 days 17 hours ago.

Lists and tags

What do the server tags on Local Test mean?

What the game's server browser reads from Local Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Local Test?

These Rust Population lists include Local Test: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Local Test?

Too few wipes are on record for Local Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 42 days 17 hours ago, that is how long the current world has stood.

Settings

Which map does Local Test run?

The map on Local Test is procedural, made by the game.

What are the rules and settings on Local Test?

The name tells you nothing about gather rates: Local Test states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Local Test run?

The setup is Rust network protocol 2633 and build 163794 on Windows for Local Test. Steam updates your game automatically, but you need the same protocol to join.

Is Local Test online, and how reliable is it?

Offline at the moment, Local Test was last seen 42 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 15 September 2026.

Where is Local Test located?

No region is published by Local Test. Rust Population does not look up where the machine stands; it shows where the server says it is. 183.94.166.217:28015 is where it lives.

Getting in

How do I join Local Test?

Either enter client.connect 183.94.166.217:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players You can join up to 1 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.