Local Test
Offline 183.94.166.217:28015 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Test rank against other Rust servers?
The last seven days of player hours place Local Test at #14,448, within the top – of all ranked servers.
How busy is Local Test?
We have no live count for Local Test right now. It was last seen 42 days 17 hours ago.
Lists and tags
What do the server tags on Local Test mean?
What the game's server browser reads from Local Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local Test?
These Rust Population lists include Local Test: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Local Test?
Too few wipes are on record for Local Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 42 days 17 hours ago, that is how long the current world has stood.
Settings
Which map does Local Test run?
The map on Local Test is procedural, made by the game.
What are the rules and settings on Local Test?
The name tells you nothing about gather rates: Local Test states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Local Test run?
The setup is Rust network protocol 2633 and build 163794 on Windows for Local Test. Steam updates your game automatically, but you need the same protocol to join.
Is Local Test online, and how reliable is it?
Offline at the moment, Local Test was last seen 42 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 15 September 2026.
Where is Local Test located?
No region is published by Local Test. Rust Population does not look up where the machine stands; it shows where the server says it is. 183.94.166.217:28015 is where it lives.
Getting in
How do I join Local Test?
Either enter client.connect 183.94.166.217:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.