Darkstorm PVE | no decay
Offline 184.14.99.153:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:53 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Darkstorm PVE | no decay rank against other Rust servers?
The last seven days of player hours place Darkstorm PVE | no decay at #15,114, within the top 70% of all ranked servers.
How busy is Darkstorm PVE | no decay?
Darkstorm PVE | no decay is offline at this count; we last saw it 13 days 18 hours ago.
Tags
What do the server tags on Darkstorm PVE | no decay mean?
The game's server browser reads the tags Darkstorm PVE | no decay publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Darkstorm PVE | no decay?
Darkstorm PVE | no decay appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Darkstorm PVE | no decay?
The busiest point of its recent wipes averaged 2 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Darkstorm PVE | no decay?
Too few wipes are on record for Darkstorm PVE | no decay to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 23 hours ago the current world was made.
Map and rules
Which map does Darkstorm PVE | no decay run?
Darkstorm PVE | no decay uses a map the game generates, procedural, at size 4,750 with seed 731245. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Darkstorm PVE | no decay?
The name tells you nothing about gather rates: Darkstorm PVE | no decay states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Darkstorm PVE | no decay run?
On Linux, Darkstorm PVE | no decay runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is Darkstorm PVE | no decay online, and how reliable is it?
We last saw Darkstorm PVE | no decay 13 days 18 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 17 September 2026.
Where is Darkstorm PVE | no decay located?
Nothing published by Darkstorm PVE | no decay states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 184.14.99.153:28015 is where it lives.
Getting in
How do I join Darkstorm PVE | no decay?
Open the console with F1 in Rust and enter client.connect 184.14.99.153:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.