Local Test
Offline 185.135.150.35:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Test rank against other Rust servers?
The last seven days of player hours place Local Test at #16,850, within the top 71% of all ranked servers.
How busy is Local Test?
We have no live count for Local Test right now. It was last seen 28 days 17 hours ago.
Tags
What do the server tags on Local Test mean?
These are the tags Local Test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Local Test?
These Rust Population lists include Local Test: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Local Test?
Too few wipes are on record for Local Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 29 days 23 hours ago, that is how long the current world has stood.
Settings
Which map does Local Test run?
Local Test uses a map the game generates: procedural.
What are the rules and settings on Local Test?
The name tells you nothing about gather rates: Local Test states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does Local Test run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Local Test. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Test online, and how reliable is it?
We last saw Local Test 28 days 17 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 28 September 2026.
Where is Local Test located?
No region is published by Local Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 185.135.150.35:28015 is where it lives.
How to join
How do I join Local Test?
Either enter client.connect 185.135.150.35:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.