Rust PopulationField survey · Rust servers
Observing 61,057 players 11,704 servers 3,258 with someone on 178 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,326habitat unknownfirst seen 4 Oct 2026

Hazma Rust #2 - Semi Vanilla 2x (Squad)

Offline 185.135.81.17:35006 checked 10d ago

2x biweekly wipes vanillamoddedoxide

Measurements

Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
14d ago
biweekly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct13 Oct17 Oct22 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

10.8 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

6d 18h
Thu 5 Nov, 19:00 UTC
FW
13d 8h
Thu 12 Nov, 08:40 UTC
27d 8h
Thu 26 Nov, 08:40 UTC
34d 18h
Thu 3 Dec, 19:00 UTC
FW
41d 8h
Thu 10 Dec, 08:40 UTC

The first 48 hours of its last wipes

Thu 15 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 08:40 UTC14d ago 3 – running 0
Sun 4 Oct, 12:21 UTC25d ago 5 halved by day 4 10.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Hazma Rust #2 - Semi Vanilla 2x (Squad) rank against other Rust servers?

By player hours over the last seven days, Hazma Rust #2 - Semi Vanilla 2x (Squad) places at #15,326, within the top 69% of ranked servers.

How busy is Hazma Rust #2 - Semi Vanilla 2x (Squad)?

We have no live count for Hazma Rust #2 - Semi Vanilla 2x (Squad) right now. It was last seen 10 days 3 hours ago.

Tags

What do the server tags on Hazma Rust #2 - Semi Vanilla 2x (Squad) mean?

The game's server browser reads the tags Hazma Rust #2 - Semi Vanilla 2x (Squad) publishes: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Hazma Rust #2 - Semi Vanilla 2x (Squad)?

Hazma Rust #2 - Semi Vanilla 2x (Squad) appears among the Rust Population lists that follow: 2x Rust servers: the live count and Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x and it will show up.

Wipe schedule

What does wipe day look like on Hazma Rust #2 - Semi Vanilla 2x (Squad)?

Across its recent wipes the busiest crowds averaged 4 players. Peak came 11 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. By day 4 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Hazma Rust #2 - Semi Vanilla 2x (Squad)?

The prediction follows its tag, since too few of Hazma Rust #2 - Semi Vanilla 2x (Squad)'s wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 15 hours ago the current world was made. A wipe every two weeks is what the tags publish.

Settings

Which map does Hazma Rust #2 - Semi Vanilla 2x (Squad) run?

A procedural map of size 4,000 from seed 897176852, generated by the game, is in use on Hazma Rust #2 - Semi Vanilla 2x (Squad). Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Hazma Rust #2 - Semi Vanilla 2x (Squad)?

You gather at 2x on Hazma Rust #2 - Semi Vanilla 2x (Squad), to judge by the name. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Hazma Rust #2 - Semi Vanilla 2x (Squad) run?

On Windows, Hazma Rust #2 - Semi Vanilla 2x (Squad) runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.

Is Hazma Rust #2 - Semi Vanilla 2x (Squad) online, and how reliable is it?

We last saw Hazma Rust #2 - Semi Vanilla 2x (Squad) 10 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 4 October 2026.

Where is Hazma Rust #2 - Semi Vanilla 2x (Squad) located?

Nothing published by Hazma Rust #2 - Semi Vanilla 2x (Squad) states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 185.135.81.17:35006.

How to join

How do I join Hazma Rust #2 - Semi Vanilla 2x (Squad)?

Either enter client.connect 185.135.81.17:35006 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players You can join up to 200 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.