Hazma Rust #2 - Semi Vanilla 2x (Squad)
Offline 185.135.81.17:35006 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 08:40 UTC14d ago | 3 | – | running | 0 |
| Sun 4 Oct, 12:21 UTC25d ago | 5 | halved by day 4 | 10.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Hazma Rust #2 - Semi Vanilla 2x (Squad) rank against other Rust servers?
By player hours over the last seven days, Hazma Rust #2 - Semi Vanilla 2x (Squad) places at #15,326, within the top 69% of ranked servers.
How busy is Hazma Rust #2 - Semi Vanilla 2x (Squad)?
We have no live count for Hazma Rust #2 - Semi Vanilla 2x (Squad) right now. It was last seen 10 days 3 hours ago.
Tags
What do the server tags on Hazma Rust #2 - Semi Vanilla 2x (Squad) mean?
The game's server browser reads the tags Hazma Rust #2 - Semi Vanilla 2x (Squad) publishes: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Hazma Rust #2 - Semi Vanilla 2x (Squad)?
Hazma Rust #2 - Semi Vanilla 2x (Squad) appears among the Rust Population lists that follow: 2x Rust servers: the live count and Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x and it will show up.
Wipe schedule
What does wipe day look like on Hazma Rust #2 - Semi Vanilla 2x (Squad)?
Across its recent wipes the busiest crowds averaged 4 players. Peak came 11 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. By day 4 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Hazma Rust #2 - Semi Vanilla 2x (Squad)?
The prediction follows its tag, since too few of Hazma Rust #2 - Semi Vanilla 2x (Squad)'s wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 15 hours ago the current world was made. A wipe every two weeks is what the tags publish.
Settings
Which map does Hazma Rust #2 - Semi Vanilla 2x (Squad) run?
A procedural map of size 4,000 from seed 897176852, generated by the game, is in use on Hazma Rust #2 - Semi Vanilla 2x (Squad). Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Hazma Rust #2 - Semi Vanilla 2x (Squad)?
You gather at 2x on Hazma Rust #2 - Semi Vanilla 2x (Squad), to judge by the name. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Hazma Rust #2 - Semi Vanilla 2x (Squad) run?
On Windows, Hazma Rust #2 - Semi Vanilla 2x (Squad) runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is Hazma Rust #2 - Semi Vanilla 2x (Squad) online, and how reliable is it?
We last saw Hazma Rust #2 - Semi Vanilla 2x (Squad) 10 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 4 October 2026.
Where is Hazma Rust #2 - Semi Vanilla 2x (Squad) located?
Nothing published by Hazma Rust #2 - Semi Vanilla 2x (Squad) states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 185.135.81.17:35006.
How to join
How do I join Hazma Rust #2 - Semi Vanilla 2x (Squad)?
Either enter client.connect 185.135.81.17:35006 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.