Wilds Covenant reference
Offline 185.136.148.197:28015 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 22:28 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Wilds Covenant reference rank against other Rust servers?
By player hours over the last seven days, Wilds Covenant reference places at #15,842, within the top 72% of ranked servers.
How busy is Wilds Covenant reference?
At this count Wilds Covenant reference is offline, with its last sighting 18 days 22 hours ago.
Tags
What do the server tags on Wilds Covenant reference mean?
What the game's server browser reads from Wilds Covenant reference is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Wilds Covenant reference?
These Rust Population lists include Wilds Covenant reference: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Wilds Covenant reference?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Wilds Covenant reference?
Too few wipes are on record for Wilds Covenant reference to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 18 days 23 hours ago, that is how long the current world has stood.
Settings
Which map does Wilds Covenant reference run?
The map on Wilds Covenant reference is procedural, made by the game.
What are the rules and settings on Wilds Covenant reference?
The name tells you nothing about gather rates: Wilds Covenant reference states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does Wilds Covenant reference run?
On Windows, Wilds Covenant reference runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but you need the same protocol to join.
Is Wilds Covenant reference online, and how reliable is it?
Offline at the moment, Wilds Covenant reference was last seen 18 days 22 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 9 October 2026.
Where is Wilds Covenant reference located?
Nothing published by Wilds Covenant reference states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 185.136.148.197:28015 is where it lives.
Getting in
How do I join Wilds Covenant reference?
Open the console with F1 in Rust and enter client.connect 185.136.148.197:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.