TestServer
Offline 185.149.28.111:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TestServer rank against other Rust servers?
The last seven days of player hours place TestServer at #14,644, within the top 64% of all ranked servers.
How busy is TestServer?
At this count TestServer is offline, with its last sighting 37 days ago.
Lists and tags
What do the server tags on TestServer mean?
What the game's server browser reads from TestServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TestServer?
On Rust Population, TestServer is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on TestServer?
Its rhythm cannot be told yet: too few of TestServer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 37 days 3 hours ago the current world was made.
Settings
Which map does TestServer run?
A procedural map, generated by the game, is in use on TestServer.
What are the rules and settings on TestServer?
The name tells you nothing about gather rates: TestServer states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TestServer run?
On Windows, TestServer runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam updates it for you.
Is TestServer online, and how reliable is it?
Offline at the moment, TestServer was last seen 37 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 21 September 2026, Rust Population saw it for the first time.
Where is TestServer located?
Nothing published by TestServer states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 185.149.28.111:28015.
How to join
How do I join TestServer?
Open the console with F1 in Rust and enter client.connect 185.149.28.111:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.