Rust PopulationField survey · Rust servers
Observing 33,251 players 11,613 servers 2,788 with someone on 71 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,779habitat unknownfirst seen 4 Oct 2026

RSM_Solo

Offline 185.177.96.226:28015 checked 22d ago

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
0
peak –
Rank
#13,779
top 62%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 10:09 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RSM_Solo rank against other Rust servers?

Over the past week it ranks #13,779 for player hours, which puts RSM_Solo in the top 62% of all ranked servers.

How busy is RSM_Solo?

At this count RSM_Solo is offline, with its last sighting 22 days 9 hours ago.

Lists and tags

What do the server tags on RSM_Solo mean?

These are the tags RSM_Solo publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RSM_Solo?

RSM_Solo appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on RSM_Solo?

The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on RSM_Solo?

Its rhythm cannot be told yet: too few of RSM_Solo's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 24 days 20 hours ago.

Map and rules

Which map does RSM_Solo run?

RSM_Solo uses a map the game generates: procedural.

What are the rules and settings on RSM_Solo?

Nothing in RSM_Solo's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does RSM_Solo run?

The setup is Rust network protocol 2634 and build 166652 on Windows for RSM_Solo. Steam updates your game automatically, but you need the same protocol to join.

Is RSM_Solo online, and how reliable is it?

Currently offline, RSM_Solo was last seen 22 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 4 October 2026, Rust Population saw it for the first time.

Where is RSM_Solo located?

No region is published by RSM_Solo. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 185.177.96.226:28015 is where it lives.

Getting in

How do I join RSM_Solo?

To connect directly, open Rust's console with F1 and type client.connect 185.177.96.226:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.