Zone 22 |x3|Zlevel|skins|
Online EU 185.180.2.45:28170 checked 3h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Zone 22 |x3|Zlevel|skins| rank against other Rust servers?
Seven-day player hours put Zone 22 |x3|Zlevel|skins| at #5,480, or #1,789 in Europe, inside the top 25% of all ranked servers.
How busy is Zone 22 |x3|Zlevel|skins|?
Zone 22 |x3|Zlevel|skins| holds 0 players at the moment, out of 50 slots. Seven days of counting give an average of 0 players and a peak of 3. In the last 48 hours the peak hour came at 16:00 UTC, averaging 2 players.
Lists and tags
What do the server tags on Zone 22 |x3|Zlevel|skins| mean?
These are the tags Zone 22 |x3|Zlevel|skins| publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Zone 22 |x3|Zlevel|skins|?
These Rust Population lists include Zone 22 |x3|Zlevel|skins|: 3x Rust servers, counted live, Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 3x.
Wipe notes
What is the wipe schedule on Zone 22 |x3|Zlevel|skins|?
An estimate from the force wipe gives Zone 22 |x3|Zlevel|skins|'s next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 3 days 17 hours ago. A monthly wipe schedule is what its tags publish.
Settings
Which map does Zone 22 |x3|Zlevel|skins| run?
The map on Zone 22 |x3|Zlevel|skins| is procedural, made by the game at size 4,250 from seed 406110604. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Zone 22 |x3|Zlevel|skins|?
You gather at 3x on Zone 22 |x3|Zlevel|skins|, to judge by the name. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Zone 22 |x3|Zlevel|skins| run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Zone 22 |x3|Zlevel|skins|. Steam updates your game automatically, but you need the same protocol to join.
Does Zone 22 |x3|Zlevel|skins| run smoothly?
It ran at 20 server fps on average over the last 48 hours, and never went below 20. The entity count reached 105,289: buildings, deployables and all other objects. Up to 3,698 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Zone 22 |x3|Zlevel|skins| online, and how reliable is it?
Zone 22 |x3|Zlevel|skins| is up and running at the moment. Judging by the uptime it reports, the last restart was about 11 hours ago. Over the last 2 full days, 48 of 48 hours were online, or 100%. On 25 October 2026, Rust Population saw it for the first time.
Where is Zone 22 |x3|Zlevel|skins| located?
By its EU tag, Zone 22 |x3|Zlevel|skins| says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 185.180.2.45:28170.
How to join
How do I join Zone 22 |x3|Zlevel|skins|?
To connect directly, open Rust's console with F1 and type client.connect 185.180.2.45:28170; or press Launch Rust on this page and Steam opens Rust and joins for you.