MAD RUST
Online 185.189.255.102:35200 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:06 UTC, in 4h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:06 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MAD RUST rank against other Rust servers?
By player hours over the last seven days, MAD RUST places at #4,839, within the top 22% of ranked servers.
How busy is MAD RUST?
MAD RUST holds 0 players at the moment, out of 200 slots. Seven days of counting give an average of 0 players and a peak of 2. In the last 48 hours the peak hour came at 06:00 UTC, averaging 1 players.
Tags
What do the server tags on MAD RUST mean?
What the game's server browser reads from MAD RUST is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts5 (Group limit): You may team with up to 5 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; jp0 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include MAD RUST?
MAD RUST appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Wipe notes
What does wipe day look like on MAD RUST?
Across its recent wipes the busiest crowds averaged 3 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on MAD RUST?
Its tag sets the prediction: too few of MAD RUST's wipes are on record to confirm the schedule. A wipe is due on Thursday 29 October at 18:06 UTC, the next one. The world it runs now dates from 27 days 19 hours ago. A weekly wipe schedule is published in its tags.
Settings
Which map does MAD RUST run?
A procedural map of size 4,250 from seed 1289664805, generated by the game, is in use on MAD RUST. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on MAD RUST?
The name tells you nothing about gather rates: MAD RUST states none. The group limit is 5 players. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does MAD RUST run?
The setup is Rust network protocol 2635 and build 168909 on Windows for MAD RUST. The protocol must match for you to join, and Steam updates it for you.
Does MAD RUST run smoothly?
It ran at 100 server fps on average over the last 48 hours, and never went below 79. Entities peaked at 114,338, including buildings, deployables and everything else. The highest memory usage was 4,124 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is MAD RUST online, and how reliable is it?
Right now, MAD RUST is online. About 11 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is MAD RUST located?
No region is published by MAD RUST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 185.189.255.102:35200 is where it lives.
How to join
How do I join MAD RUST?
Either enter client.connect 185.189.255.102:35200 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://m.vk.com/madrustserver.