[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]
Online 185.189.255.106:35000 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 15:41 UTC22d ago | 2 | – | running | 0 |
| Wed 7 Oct, 09:14 UTC22d ago | 2 | – | 0.3 days | 1 |
| Sat 3 Oct, 16:15 UTC26d ago | 2 | held half | 3.7 days | 0 |
| Fri 2 Oct, 11:36 UTC27d ago | 2 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] rank against other Rust servers?
Over the past week it ranks #7,591 for player hours, which puts [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] in the top 34% of all ranked servers.
How busy is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
Of its 80 slots, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is using 0 right now. We counted an average of 0 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 03:00 UTC, averaging 1 players.
Tags
What do the server tags on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] mean?
These are the tags [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp80 (Max players): You can join up to 80 slots; ts5 (Group limit): You may team with up to 5 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
These Rust Population lists include [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
Across its recent wipes the busiest crowds averaged 2 players. 15 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
Irregular times are when [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 22 days 3 hours ago, that is how long the current world has stood.
Map and rules
Which map does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run?
The map on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is procedural, made by the game at size 2,500 from seed 1996107046. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
The name tells you nothing about gather rates: [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] states none. A group may hold 5 players at most. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run?
On Windows, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run smoothly?
The last 48 hours saw an average of 395 server fps, with 307 as the lowest. Entities peaked at 62,216, including buildings, deployables and everything else. Up to 6,259 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] online, and how reliable is it?
[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is up and running at the moment. About 6 days 12 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] located?
Nothing in the tags says where [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is, but its name points to Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 185.189.255.106:35000.
How to join
How do I join [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
Open the console with F1 in Rust and enter client.connect 185.189.255.106:35000. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://m.vk.com/public210065053.