Rust PopulationField survey · Rust servers
Observing 103,453 players 11,891 servers 4,007 with someone on 409 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 7,591habitat unknownfirst seen 13 Sep 2026

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]

Online 185.189.255.106:35000 checked 10m ago

moddedoxide

Measurements

Players now
0/ 80
0% full
7-day average
0
peak 2
Rank
#7,591
top 34%
Last wipe
22d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

020040060080020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 15:41 UTC22d ago 2 – running 0
Wed 7 Oct, 09:14 UTC22d ago 2 – 0.3 days 1
Sat 3 Oct, 16:15 UTC26d ago 2 held half 3.7 days 0
Fri 2 Oct, 11:36 UTC27d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] rank against other Rust servers?

Over the past week it ranks #7,591 for player hours, which puts [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] in the top 34% of all ranked servers.

How busy is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Of its 80 slots, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is using 0 right now. We counted an average of 0 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 03:00 UTC, averaging 1 players.

Tags

What do the server tags on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] mean?

These are the tags [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp80 (Max players): You can join up to 80 slots; ts5 (Group limit): You may team with up to 5 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

These Rust Population lists include [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Across its recent wipes the busiest crowds averaged 2 players. 15 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Irregular times are when [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 22 days 3 hours ago, that is how long the current world has stood.

Map and rules

Which map does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run?

The map on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is procedural, made by the game at size 2,500 from seed 1996107046. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

The name tells you nothing about gather rates: [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] states none. A group may hold 5 players at most. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run?

On Windows, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run smoothly?

The last 48 hours saw an average of 395 server fps, with 307 as the lowest. Entities peaked at 62,216, including buildings, deployables and everything else. Up to 6,259 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] online, and how reliable is it?

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is up and running at the moment. About 6 days 12 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] located?

Nothing in the tags says where [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is, but its name points to Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 185.189.255.106:35000.

How to join

How do I join [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Open the console with F1 in Rust and enter client.connect 185.189.255.106:35000. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://m.vk.com/public210065053.

Key to its markings

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmvanilla,cs168909,ts5,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp80
Max players You can join up to 80 slots.
ts5
Group limit You may team with up to 5 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.