Altrust #1
Online 185.189.255.110:35200 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:16 UTC6d ago | 0 | – | running | 0 |
| Tue 20 Oct, 22:10 UTC8d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Altrust #1 rank against other Rust servers?
The last seven days of player hours place Altrust #1 at #14,263, within the top 64% of all ranked servers.
How busy is Altrust #1?
The count reads 0 players on Altrust #1, which has 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on Altrust #1 mean?
The game's server browser reads the tags Altrust #1 publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Altrust #1?
On Rust Population, Altrust #1 is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on Altrust #1?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Altrust #1?
Altrust #1 wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 6 days 17 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Altrust #1 run?
A procedural map of size 3,000 from seed 1337, generated by the game, is in use on Altrust #1. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Altrust #1?
The name tells you nothing about gather rates: Altrust #1 states none. A group may hold 10 players at most. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Altrust #1 run?
On Windows, Altrust #1 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does Altrust #1 run smoothly?
In the last 48 hours, it averaged 381 server fps, with a low of 289. Up to 45,847 entities were present, counting buildings, deployables and everything else. Up to 3,275 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Altrust #1 online, and how reliable is it?
Altrust #1 is up and running at the moment. About 3 days 21 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 20 October 2026, Rust Population saw it for the first time.
Where is Altrust #1 located?
Nothing published by Altrust #1 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 185.189.255.110:35200.
How to join
How do I join Altrust #1?
To connect directly, open Rust's console with F1 and type client.connect 185.189.255.110:35200; or press Launch Rust on this page and Steam opens Rust and joins for you.