Rust PopulationField survey · Rust servers
Observing 61,573 players 11,733 servers 3,391 with someone on 185 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,323habitat unknownfirst seen 13 Sep 2026

16.10 Global Rust x1 | Vanilla |

Online 185.189.255.147:35200 checked 10m ago

1x quad oxide

Measurements

Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctMon 12 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:25 UTC12d ago 3 – running 0
Mon 12 Oct, 19:50 UTC16d ago 1 held half 3.7 days 0
Sun 11 Oct, 09:45 UTC18d ago 2 – 1.4 days 2
Fri 2 Oct, 12:36 UTC26d ago 5 halved by day 6 8.9 days 1
Thu 1 Oct, 19:32 UTC FW27d ago 5 – 0.7 days 0
Tue 22 Sep, 18:42 UTC36d ago 4 halved by day 4 9 days 0
Mon 14 Sep, 20:15 UTC44d ago 2 held half 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does 16.10 Global Rust x1 | Vanilla | rank against other Rust servers?

By player hours over the last seven days, 16.10 Global Rust x1 | Vanilla | places at #15,323, within the top 69% of ranked servers. It places #620 among servers of the quad kind.

How busy is 16.10 Global Rust x1 | Vanilla |?

The count reads 0 players on 16.10 Global Rust x1 | Vanilla |, which has 200 slots. We counted 0 players on average across the past week.

Tags

What do the server tags on 16.10 Global Rust x1 | Vanilla | mean?

What the game's server browser reads from 16.10 Global Rust x1 | Vanilla | is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp200 (Max players): You can join up to 200 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include 16.10 Global Rust x1 | Vanilla |?

16.10 Global Rust x1 | Vanilla | appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 1x.

Wipe schedule

What does wipe day look like on 16.10 Global Rust x1 | Vanilla |?

Across its recent wipes the busiest crowds averaged 2 players. Peak came 2 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on 16.10 Global Rust x1 | Vanilla |?

No next wipe can be predicted for 16.10 Global Rust x1 | Vanilla |, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 12 days 22 hours ago.

Map and rules

Which map does 16.10 Global Rust x1 | Vanilla | run?

The map on 16.10 Global Rust x1 | Vanilla | is procedural, made by the game at size 4,250 from seed 1583848389. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on 16.10 Global Rust x1 | Vanilla |?

You gather at 1x on 16.10 Global Rust x1 | Vanilla |, to judge by the name. The cap on groups is 4 players (quad). survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does 16.10 Global Rust x1 | Vanilla | run?

The setup is Rust network protocol 2634 and build 167584 on Windows for 16.10 Global Rust x1 | Vanilla |. Steam updates your game automatically, but you need the same protocol to join.

Does 16.10 Global Rust x1 | Vanilla | run smoothly?

The last 48 hours saw an average of 108 server fps, with 92 as the lowest. Up to 99,977 entities were present, counting buildings, deployables and everything else. Up to 5,458 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is 16.10 Global Rust x1 | Vanilla | online, and how reliable is it?

16.10 Global Rust x1 | Vanilla | is up and running at the moment. Judging by the uptime it reports, the last restart was about 12 days 21 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is 16.10 Global Rust x1 | Vanilla | located?

No region is published by 16.10 Global Rust x1 | Vanilla |. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 185.189.255.147:35200 is where it lives.

Getting in

How do I join 16.10 Global Rust x1 | Vanilla |?

Open the console with F1 in Rust and enter client.connect 185.189.255.147:35200. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs167584,ts4,^o

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp200
Max players You can join up to 200 slots.
ts4
Group limit The team limit is 4.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.