Rust PopulationField survey · Rust servers
Observing 32,155 players 11,637 servers 2,791 with someone on 71 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,664EUfirst seen 13 Sep 2026

RedLine#1 -2X LOOT- -NO LIMIT-

Online EU 185.189.255.167:35000 checked 6m ago

2x biweekly wipes moddedcarbon

Measurements

Players now
0/ 300
0% full
7-day average
1
peak 8
Rank
#3,664
top 16% · #1359 in EU
Last wipe
12d ago
biweekly schedule
Next wipe
1d 9h
Fri 30 Oct, 14:02 UTC
Obs. 1 · sightings

Players

AveragePeak
0246805:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 14:02 UTC, in 1d 9h. Its biweekly schedule tag · low confidence

14.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 10.5

Coming wipes

1d 9h
Fri 30 Oct, 14:02 UTC
7d 14h
Thu 5 Nov, 19:00 UTC
FW
15d 9h
Fri 13 Nov, 14:02 UTC
29d 9h
Fri 27 Nov, 14:02 UTC
35d 14h
Thu 3 Dec, 19:00 UTC
FW
43d 9h
Fri 11 Dec, 14:02 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:02 UTC12d ago 5 – running 4
Thu 1 Oct, 18:40 UTC FW27d ago 3 halved by day 13 14.8 days 0
Thu 17 Sep, 23:23 UTC41d ago 5 halved by day 8 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RedLine#1 -2X LOOT- -NO LIMIT- rank against other Rust servers?

RedLine#1 -2X LOOT- -NO LIMIT- ranks #3,664 on seven-day player hours, #1,359 in Europe, and sits in the top 16% of all ranked servers.

How busy is RedLine#1 -2X LOOT- -NO LIMIT-?

RedLine#1 -2X LOOT- -NO LIMIT- holds 0 players at the moment, out of 300 slots. Seven days of counting give an average of 1 players and a peak of 8. The busiest hour in the last 48 was 14:00 UTC, when an average of 5 players were on.

Lists and tags

What do the server tags on RedLine#1 -2X LOOT- -NO LIMIT- mean?

What the game's server browser reads from RedLine#1 -2X LOOT- -NO LIMIT- is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use; EU (Europe): Its place in the server browser is under Europe; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RedLine#1 -2X LOOT- -NO LIMIT-?

On Rust Population, RedLine#1 -2X LOOT- -NO LIMIT- is filed under these lists: 2x Rust servers: the live count, Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Wipe notes

What does wipe day look like on RedLine#1 -2X LOOT- -NO LIMIT-?

Averaged over recent wipes, 4 players were counted at the busiest point. 24 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 10.5 when it did not hold.

What is the wipe schedule on RedLine#1 -2X LOOT- -NO LIMIT-?

The prediction follows its tag, since too few of RedLine#1 -2X LOOT- -NO LIMIT-'s wipes are on record to confirm the schedule. On Friday 30 October at 14:02 UTC its next wipe is due. Counted from 12 days 14 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does RedLine#1 -2X LOOT- -NO LIMIT- run?

RedLine#1 -2X LOOT- -NO LIMIT- uses a map the game generates, procedural, at size 5,000 with seed 1759884539. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on RedLine#1 -2X LOOT- -NO LIMIT-?

RedLine#1 -2X LOOT- -NO LIMIT- advertises a 2x gather rate in its title. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does RedLine#1 -2X LOOT- -NO LIMIT- run?

The setup is Rust network protocol 2635 and build 168909 on Windows for RedLine#1 -2X LOOT- -NO LIMIT-. Steam updates your game automatically, but you need the same protocol to join.

Does RedLine#1 -2X LOOT- -NO LIMIT- run smoothly?

It ran at 175 server fps on average over the last 48 hours, and never went below 143. Entities peaked at 141,646, including buildings, deployables and everything else. The highest memory usage was 4,197 MB. Players feel lag when fps is low and the entity count climbs.

Is RedLine#1 -2X LOOT- -NO LIMIT- online, and how reliable is it?

You will find RedLine#1 -2X LOOT- -NO LIMIT- online now. The uptime it reports suggests a restart roughly 23 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is RedLine#1 -2X LOOT- -NO LIMIT- located?

With its EU tag, RedLine#1 -2X LOOT- -NO LIMIT- places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 185.189.255.167:35000.

How to join

How do I join RedLine#1 -2X LOOT- -NO LIMIT-?

Either enter client.connect 185.189.255.167:35000 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://redlineserver.gamestores.app.

Key to its markings

Server tags

what each one means

Published as mp300,ptrak,jp0,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players 300 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Region

EU
Europe Its place in the server browser is under Europe.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.