Rust PopulationField survey · Rust servers
Observing 102,471 players 11,898 servers 3,963 with someone on 334 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,313EUfirst seen 15 Sep 2026

RedLine#2 -VANILLA-

Online EU 185.189.255.167:35500 checked 13m ago

biweekly wipes carbon

Measurements

Players now
0/ 300
0% full
7-day average
1
peak 6
Rank
#3,313
top 15% · #1237 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
19h
Fri 30 Oct, 14:01 UTC
Obs. 1 · sightings

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 14:01 UTC, in 19h. Its biweekly schedule tag · low confidence

13.8 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 7

Coming wipes

19h
Fri 30 Oct, 14:01 UTC
7d 0h
Thu 5 Nov, 19:00 UTC
FW
14d 19h
Fri 13 Nov, 14:01 UTC
28d 19h
Fri 27 Nov, 14:01 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
42d 19h
Fri 11 Dec, 14:01 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 20 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:01 UTC13d ago 9 – running 0
Thu 1 Oct, 18:39 UTC FW27d ago 4 halved by day 12 14.8 days 0
Thu 17 Sep, 23:23 UTC41d ago 5 halved by day 2 13.8 days 0
Tue 15 Sep, 23:30 UTC43d ago 5 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RedLine#2 -VANILLA- rank against other Rust servers?

RedLine#2 -VANILLA- ranks #3,313 on seven-day player hours, #1,237 in Europe, and sits in the top 15% of all ranked servers.

How busy is RedLine#2 -VANILLA-?

The count reads 0 players on RedLine#2 -VANILLA-, which has 300 slots. We counted an average of 1 players in the past week, with 6 at the busiest. The busiest hour in the last 48 was 10:00 UTC, when an average of 4 players were on.

Lists and tags

What do the server tags on RedLine#2 -VANILLA- mean?

The game's server browser reads the tags RedLine#2 -VANILLA- publishes: gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): You can join up to 300 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RedLine#2 -VANILLA-?

RedLine#2 -VANILLA- appears among the Rust Population lists that follow: Rust servers in Europe and Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on RedLine#2 -VANILLA-?

Averaged over recent wipes, 6 players were counted at the busiest point. 20 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. The crowd dropped below half by day 7 when it did not hold.

What is the wipe schedule on RedLine#2 -VANILLA-?

The prediction follows its tag, since too few of RedLine#2 -VANILLA-'s wipes are on record to confirm the schedule. On Friday 30 October at 14:01 UTC its next wipe is due. Counted from 13 days 4 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does RedLine#2 -VANILLA- run?

The map on RedLine#2 -VANILLA- is procedural, made by the game at size 5,000 from seed 2141467120. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on RedLine#2 -VANILLA-?

The name tells you nothing about gather rates: RedLine#2 -VANILLA- states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does RedLine#2 -VANILLA- run?

On Windows, RedLine#2 -VANILLA- runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does RedLine#2 -VANILLA- run smoothly?

In the last 48 hours, it averaged 171 server fps, with a low of 139. Up to 141,391 entities were present, counting buildings, deployables and everything else. Up to 3,895 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is RedLine#2 -VANILLA- online, and how reliable is it?

You will find RedLine#2 -VANILLA- online now. The uptime it reports suggests a restart roughly 11 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 15 September 2026.

Where is RedLine#2 -VANILLA- located?

The EU tag is how RedLine#2 -VANILLA- places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 185.189.255.167:35500.

How to join

How do I join RedLine#2 -VANILLA-?

Either enter client.connect 185.189.255.167:35500 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://redlineserver.gamestores.app.

Key to its markings

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players You can join up to 300 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^y
Carbon Carbon provides the plugin framework here.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.