Rust PopulationField survey · Rust servers
Observing 77,657 players 11,837 servers 3,729 with someone on 257 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 800habitat unknownfirst seen 13 Sep 2026

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]

Online 185.189.255.170:35115 checked 13m ago

1x weekly wipes moddedoxidepve

Measurements

Players now
6/ 100
= 1 player
6% full
7-day average
13
peak 44
Rank
#800
top 4%
Last wipe
6d ago
weekly schedule
Next wipe
57m
Thu 29 Oct, 15:16 UTC
Obs. 1 · sightings

Players

AveragePeak
01020304015:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 15:16 UTC, in 57m. Every Thursday at 15:16 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
41
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 5

Coming wipes

57m
Thu 29 Oct, 15:16 UTC
7d 4h
Thu 5 Nov, 19:00 UTC
FW
14d 0h
Thu 12 Nov, 15:16 UTC
21d 0h
Thu 19 Nov, 15:16 UTC
28d 0h
Thu 26 Nov, 15:16 UTC
35d 4h
Thu 3 Dec, 19:00 UTC
FW
42d 0h
Thu 10 Dec, 15:16 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:16 UTC6d ago 44 – running 13
Thu 15 Oct, 15:16 UTC13d ago 44 halved by day 5 7 days 11
Thu 8 Oct, 15:15 UTC20d ago 34 held half 7 days 12
Thu 1 Oct, 18:18 UTC FW27d ago 44 halved by day 5 6.9 days 5
Thu 24 Sep, 15:14 UTC34d ago 34 halved by day 4 7.1 days 8
Thu 17 Sep, 15:10 UTC41d ago 35 held half 7 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] rank against other Rust servers?

By player hours over the last seven days, [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] places at #800, within the top 4% of ranked servers.

How busy is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] holds 6 players at the moment, out of 100 slots. Averaged over seven days, it drew 13 players and reached a peak of 44. The busiest hour in the last 48 was 17:00 UTC, when an average of 18 players were on.

Tags

What do the server tags on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] mean?

The game's server browser reads the tags [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts200 (Group limit): The team limit is 200; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

The tpve.ru hostname [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes appears on no other server we track.

Which Rust Population lists and filters include [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

These Rust Population lists include [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 1x; Average players: 10+ on average.

Wipe schedule

What does wipe day look like on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Averaged over recent wipes, 41 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 40% of its recent wipes. The crowd dropped below half by day 5 when it did not hold.

What is the wipe schedule on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] follows a wipe rhythm of every Thursday at 15:16 UTC. On Thursday 29 October at 15:16 UTC its next wipe is due. 6 days 23 hours ago the current world was made. The tags state a weekly wipe schedule.

Map and rules

Which map does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] run?

A procedural map of size 4,500 from seed 97646369, generated by the game, is in use on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

The name says it: gathering is multiplied 1x on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. A group may hold 200 players at most. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] run?

Rust network protocol 2635 and build 168909 on Linux is what [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] uses. The protocol must match for you to join, and Steam updates it for you.

Does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] run smoothly?

It ran at 124 server fps on average over the last 48 hours, and never went below 10. The entity count reached 191,546: buildings, deployables and all other objects. Up to 11,760 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] online, and how reliable is it?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is up and running at the moment. The uptime it reports suggests a restart roughly 8 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] located?

No region is published by [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. The location a server claims is what Rust Population shows, not the place where the machine stands. 185.189.255.170:35115 is where it lives.

Getting in

How do I join [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

To connect directly, open Rust's console with F1 and type client.connect 185.189.255.170:35115; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.truepve.ru/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts200,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts200
Group limit The team limit is 200.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly Wipes happen every week.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.