Rust PopulationField survey · Rust servers
Observing 102,237 players 11,898 servers 3,978 with someone on 329 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,435EUfirst seen 13 Sep 2026

DragonLost | DUO

Online EU 185.189.255.19:35500 checked 12m ago

duo moddedoxide

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
0
peak 2
Rank
#6,435
top 29% · #1918 in EU
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.511.5219:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, top 66% in EU, and #288 of the duo servers (top 68%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.8 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:17 UTC5d ago 1 – running 0
Thu 22 Oct, 21:31 UTC6d ago 0 – 1.8 days 0
Wed 21 Oct, 14:49 UTC8d ago 0 – 1.3 days 0
Sun 11 Oct, 14:46 UTC18d ago 3 halved by day 6 10 days 0
Thu 1 Oct, 18:00 UTC FW28d ago 3 halved by day 1 9.9 days 0
Wed 23 Sep, 22:20 UTC35d ago 1 halved by day 4 7.8 days 0
Wed 23 Sep, 14:44 UTC36d ago 1 – 0.3 days 0
Sun 13 Sep, 14:49 UTC46d ago 2 halved by day 4 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does DragonLost | DUO rank against other Rust servers?

Seven-day player hours put DragonLost | DUO at #6,435, or #1,918 in Europe, inside the top 29% of all ranked servers. It places #288 among servers of the duo kind.

How busy is DragonLost | DUO?

DragonLost | DUO holds 1 players at the moment, out of 100 slots. We counted an average of 0 players in the past week, with 2 at the busiest. Look at the last 48 hours and 12:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on DragonLost | DUO mean?

What the game's server browser reads from DragonLost | DUO is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts2 (Group limit): The team limit is 2; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include DragonLost | DUO?

DragonLost | DUO appears among the Rust Population lists that follow: Rust population on duo servers, Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week.

Wipe notes

What does wipe day look like on DragonLost | DUO?

Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 25 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 4 when it did not hold.

What is the wipe schedule on DragonLost | DUO?

There is no next wipe to predict: DragonLost | DUO wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 5 days ago.

Settings

Which map does DragonLost | DUO run?

DragonLost | DUO uses a map the game generates, procedural, at size 4,250 with seed 1960958473. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on DragonLost | DUO?

Nothing in DragonLost | DUO's name says how gather works. A group can hold 2 players at most (duo). survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does DragonLost | DUO run?

Rust network protocol 2635 and build 168909 on Windows is what DragonLost | DUO uses. Steam updates your game automatically, but you need the same protocol to join.

Does DragonLost | DUO run smoothly?

It ran at 59 server fps on average over the last 48 hours, and never went below 46. The entity count reached 126,387: buildings, deployables and all other objects. Up to 3,165 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is DragonLost | DUO online, and how reliable is it?

Right now, DragonLost | DUO is online. About 10 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is DragonLost | DUO located?

By its EU tag, DragonLost | DUO says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 185.189.255.19:35500.

How to join

How do I join DragonLost | DUO?

To connect directly, open Rust's console with F1 and type client.connect 185.189.255.19:35500; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://dragonlost.ru.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts2,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts2
Group limit The team limit is 2.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.