Test KZV
Offline 185.189.255.239:35200 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:01 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test KZV rank against other Rust servers?
The last seven days of player hours place Test KZV at #15,901, within the top 72% of all ranked servers.
How busy is Test KZV?
We have no live count for Test KZV right now. It was last seen 21 days 10 hours ago.
Tags
What do the server tags on Test KZV mean?
These are the tags Test KZV publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts10 (Group limit): You may team with up to 10 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test KZV?
Test KZV appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on Test KZV?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Test KZV?
The force wipe is the only wipe Test KZV takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 27 days 10 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Test KZV run?
Test KZV uses a map the game generates, procedural, at size 3,500 with seed 516156. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on Test KZV?
Nothing in Test KZV's name says how gather works. The group limit is 10 players. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Test KZV run?
On Windows, Test KZV runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam updates it for you.
Is Test KZV online, and how reliable is it?
Offline at the moment, Test KZV was last seen 21 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is Test KZV located?
A region is not published by Test KZV. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 185.189.255.239:35200.
Getting in
How do I join Test KZV?
To connect directly, open Rust's console with F1 and type client.connect 185.189.255.239:35200; or press Launch Rust on this page and Steam opens Rust and joins for you.