Test 11124
Offline 185.189.255.239:35400 checked 19h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 18:07 UTC22h ago | – | – | running | 0 |
| Sat 3 Oct, 06:06 UTC26d ago | 2 | halved by day 14 | 25.5 days | 0 |
| Fri 2 Oct, 16:11 UTC27d ago | 2 | – | 0.6 days | 0 |
| Wed 30 Sep, 06:31 UTC29d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test 11124 rank against other Rust servers?
The last seven days of player hours place Test 11124 at #6,876, within the top 31% of all ranked servers.
How busy is Test 11124?
We have no live count for Test 11124 right now. It was last seen 19 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 17:00 UTC stands out: it averaged 0 players.
Lists and tags
What do the server tags on Test 11124 mean?
What the game's server browser reads from Test 11124 is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): You can join up to 50 slots; ts10 (Group limit): You may team with up to 10 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test 11124?
Test 11124 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Wipe notes
What does wipe day look like on Test 11124?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 33 hours in. Half that peak held until the next wipe in 50% of its recent wipes. In those that did not hold, the fall below half came by day 14.
What is the wipe schedule on Test 11124?
The force wipe is the only wipe Test 11124 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 22 hours ago. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Test 11124 run?
Test 11124 uses a map the game generates, procedural, at size 3,000 with seed 121315421. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on Test 11124?
Nothing in Test 11124's name says how gather works. A group may hold 10 players at most. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Test 11124 run?
On Windows, Test 11124 runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Test 11124 run smoothly?
The last 48 hours saw an average of 498 server fps, with 373 as the lowest. The entity count reached 47,605: buildings, deployables and all other objects. The highest memory usage was 1,581 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Test 11124 online, and how reliable is it?
We last saw Test 11124 19 hours ago, and it is offline now. About 1 hours ago, it restarted, according to its uptime. It was up 93% of the time over the last 7 full days, 157 out of 168 hours. The first sighting by Rust Population was on 28 September 2026.
Where is Test 11124 located?
A region is not published by Test 11124. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 185.189.255.239:35400.
How to join
How do I join Test 11124?
Open the console with F1 in Rust and enter client.connect 185.189.255.239:35400. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.