test gr
Online EU 185.189.255.249:35100 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers, top 77% in EU, and #330 of the duo servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 17:07 UTC, in 5d 11h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 17:07 UTC8d ago | 4 | – | running | 1 |
| Thu 1 Oct, 18:12 UTC FW27d ago | 1 | halved by day 1 | 19 days | 0 |
| Sun 27 Sep, 18:53 UTC31d ago | 2 | held half | 4 days | 1 |
| Tue 15 Sep, 01:31 UTC44d ago | 1 | halved by day 3 | 12.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test gr rank against other Rust servers?
Seven-day player hours put test gr at #9,775, or #2,241 in Europe, inside the top 44% of all ranked servers. It places #330 among servers of the duo kind.
How busy is test gr?
test gr holds 0 players at the moment, out of 50 slots. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 14:00 UTC, averaging 1 players.
Tags
What do the server tags on test gr mean?
The game's server browser reads the tags test gr publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts2 (Group limit): Teams can have no more than 2 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^w (Weekly): A weekly wipe takes place; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include test gr?
These Rust Population lists include test gr: Rust population on duo servers, Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on test gr?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 2 hours in. Half that peak held until the next wipe in 33% of its recent wipes. In those that did not hold, the fall below half came by day 2.
What is the wipe schedule on test gr?
The prediction follows its tag, since too few of test gr's wipes are on record to confirm the schedule. On Tuesday 3 November at 17:07 UTC its next wipe is due. Counted from 8 days 12 hours ago, that is how long the current world has stood. The tags state a weekly wipe schedule.
Map and rules
Which map does test gr run?
A procedural map of size 3,500 from seed 121315422, generated by the game, is in use on test gr. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on test gr?
No gather rate appears in the name of test gr. A group can hold 2 players at most (duo). You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does test gr run?
On Windows, test gr runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does test gr run smoothly?
In the last 48 hours, it averaged 428 server fps, with a low of 349. The entity count reached 25,401: buildings, deployables and all other objects. Up to 2,300 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is test gr online, and how reliable is it?
test gr is up and running at the moment. The uptime it reports suggests a restart roughly 2 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is test gr located?
By its EU tag, test gr says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 185.189.255.249:35100 is where it lives.
How to join
How do I join test gr?
Open the console with F1 in Rust and enter client.connect 185.189.255.249:35100. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://m.vk.com/public124254208.