Rust PopulationField survey · Rust servers
Observing 90,153 players 11,869 servers 3,832 with someone on 374 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,560habitat unknownfirst seen 13 Sep 2026

Alcatraz

Online 185.189.255.52:35200 checked 7m ago

duo vanillamoddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#14,560
top 65%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

020040060080016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers, and #356 of the duo servers (top 85%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 14:26 UTC8d ago 2 – running 0
Fri 16 Oct, 14:02 UTC13d ago 5 halved by day 1 5 days 4
Wed 14 Oct, 16:28 UTC14d ago 5 – 1.9 days 0
Sat 10 Oct, 16:30 UTC18d ago 4 held half 4 days 0
Sat 10 Oct, 09:20 UTC19d ago 4 – 0.3 days 0
Fri 9 Oct, 17:16 UTC19d ago 4 – 0.7 days 0
Thu 24 Sep, 12:40 UTC35d ago 6 halved by day 1 15.2 days 0
Mon 14 Sep, 18:02 UTC44d ago 1 halved by day 3 9.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Alcatraz rank against other Rust servers?

Over the past week it ranks #14,560 for player hours, which puts Alcatraz in the top 65% of all ranked servers. It places #356 among servers of the duo kind.

How busy is Alcatraz?

Alcatraz holds 0 players at the moment, out of 50 slots. Seven days of counting give an average of 0 players and a peak of 1.

Lists and tags

What do the server tags on Alcatraz mean?

The game's server browser reads the tags Alcatraz publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts2 (Group limit): Teams can have no more than 2 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Alcatraz?

These Rust Population lists include Alcatraz: Rust population on duo servers and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on Alcatraz?

Across its recent wipes the busiest crowds averaged 4 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Alcatraz?

Irregular times are when Alcatraz wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 8 days ago, that is how long the current world has stood.

Settings

Which map does Alcatraz run?

A procedural map of size 1,750 from seed 2086246208, generated by the game, is in use on Alcatraz. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Alcatraz?

Nothing in Alcatraz's name says how gather works. The cap on groups is 2 players (duo). survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Alcatraz run?

On Windows, Alcatraz runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.

Does Alcatraz run smoothly?

In the last 48 hours, it averaged 451 server fps, with a low of 349. The entity count reached 7,435: buildings, deployables and all other objects. Up to 2,185 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is Alcatraz online, and how reliable is it?

You will find Alcatraz online now. Judging by the uptime it reports, the last restart was about 7 days 22 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is Alcatraz located?

A region is not published by Alcatraz. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 185.189.255.52:35200.

How to join

How do I join Alcatraz?

Either enter client.connect 185.189.255.52:35200 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts2,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts2
Group limit Teams can have no more than 2 players.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.