Rust PopulationField survey · Rust servers
Observing 75,694 players 11,824 servers 3,728 with someone on 230 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,335habitat unknownfirst seen 13 Sep 2026

Wasilisc test map

Online 185.189.255.68:35500 checked 11m ago

weekly wipes moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
25d ago
weekly schedule
Next wipe
2d 21h
Sun 1 Nov, 11:59 UTC
Obs. 1 · sightings

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 11:59 UTC, in 2d 21h. Its weekly schedule tag · low confidence

5.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

2d 21h
Sun 1 Nov, 11:59 UTC
7d 4h
Thu 5 Nov, 19:00 UTC
FW
9d 21h
Sun 8 Nov, 11:59 UTC
16d 21h
Sun 15 Nov, 11:59 UTC
23d 21h
Sun 22 Nov, 11:59 UTC
30d 21h
Sun 29 Nov, 11:59 UTC
35d 4h
Thu 3 Dec, 19:00 UTC
FW
37d 21h
Sun 6 Dec, 11:59 UTC

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:59 UTC25d ago 0 – running 0
Sun 27 Sep, 18:00 UTC31d ago 1 halved by day 1 6.7 days 0
Wed 23 Sep, 17:50 UTC35d ago 1 halved by day 1 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Wasilisc test map rank against other Rust servers?

By player hours over the last seven days, Wasilisc test map places at #15,335, within the top 69% of ranked servers.

How busy is Wasilisc test map?

The count reads 0 players on Wasilisc test map, which has 100 slots. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on Wasilisc test map mean?

What the game's server browser reads from Wasilisc test map is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts10 (Group limit): Teams can have no more than 10 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Wasilisc test map?

These Rust Population lists include Wasilisc test map: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Wipe notes

What does wipe day look like on Wasilisc test map?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on Wasilisc test map?

Its tag sets the prediction: too few of Wasilisc test map's wipes are on record to confirm the schedule. A wipe is due on Sunday 1 November at 11:59 UTC, the next one. The world it runs now dates from 25 days 2 hours ago. A weekly wipe schedule is published in its tags.

Map and rules

Which map does Wasilisc test map run?

A procedural map of size 4,500 from seed 2147483647, generated by the game, is in use on Wasilisc test map. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on Wasilisc test map?

The name tells you nothing about gather rates: Wasilisc test map states none. Up to 10 players can team together. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Wasilisc test map run?

On Windows, Wasilisc test map runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does Wasilisc test map run smoothly?

The last 48 hours saw an average of 48 server fps, with 33 as the lowest. Up to 121,851 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,638 MB. Players feel lag when fps is low and the entity count climbs.

Is Wasilisc test map online, and how reliable is it?

Wasilisc test map is up and running at the moment. Judging by the uptime it reports, the last restart was about 36 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Wasilisc test map located?

No region is published by Wasilisc test map. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 185.189.255.68:35500 is where it lives.

How to join

How do I join Wasilisc test map?

Either enter client.connect 185.189.255.68:35500 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://wasilisc.ru/cookies.html?backurl=http://wasilisc.ru/?try=3.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players You can join up to 100 slots.
ts10
Group limit Teams can have no more than 10 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.