LunarRust
Online 185.189.255.68:35700 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 11:36 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 13:33 UTC5d ago | 1 | held half | 3.9 days | 0 |
| Sun 4 Oct, 00:35 UTC25d ago | 0 | – | 20.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LunarRust rank against other Rust servers?
The last seven days of player hours place LunarRust at #7,600, within the top 34% of all ranked servers.
How busy is LunarRust?
Of its 50 slots, LunarRust is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 09:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on LunarRust mean?
These are the tags LunarRust publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts10 (Group limit): Teams can have no more than 10 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LunarRust?
LunarRust appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Wipe notes
What does wipe day look like on LunarRust?
Averaged over recent wipes, 0 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on LunarRust?
LunarRust wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 30 hours ago. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does LunarRust run?
The map on LunarRust is procedural, made by the game at size 3,300 from seed 121315421. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on LunarRust?
Nothing in LunarRust's name says how gather works. The group limit is 10 players. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does LunarRust run?
The setup is Rust network protocol 2635 and build 168909 on Windows for LunarRust. Your game needs the same protocol to join; Steam takes care of updating it.
Does LunarRust run smoothly?
It ran at 126 server fps on average over the last 48 hours, and never went below 36. Entities peaked at 81,030, including buildings, deployables and everything else. Memory use peaked at 2,693 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is LunarRust online, and how reliable is it?
You will find LunarRust online now. The uptime it reports suggests a restart roughly 19 hours ago. Over the last 7 full days, 106 of 168 hours were online, or 63%. It was first seen by Rust Population on 13 September 2026.
Where is LunarRust located?
No region is published by LunarRust. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 185.189.255.68:35700.
How to join
How do I join LunarRust?
To connect directly, open Rust's console with F1 and type client.connect 185.189.255.68:35700; or press Launch Rust on this page and Steam opens Rust and joins for you.