Rust Cinema (local)
Offline 185.189.46.61:28015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Cinema (local) rank against other Rust servers?
Over the past week it ranks #15,412 for player hours, which puts Rust Cinema (local) in the top 69% of all ranked servers.
How busy is Rust Cinema (local)?
We have no live count for Rust Cinema (local) right now. It was last seen 8 days 4 hours ago.
Tags
What do the server tags on Rust Cinema (local) mean?
What the game's server browser reads from Rust Cinema (local) is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust Cinema (local)?
These Rust Population lists include Rust Cinema (local): Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on Rust Cinema (local)?
The record holds too few of Rust Cinema (local)'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 8 days 5 hours ago, that is how long the current world has stood.
Map and rules
Which map does Rust Cinema (local) run?
The map on Rust Cinema (local) is procedural, made by the game.
What are the rules and settings on Rust Cinema (local)?
No gather rate appears in the name of Rust Cinema (local). The group limit is 8 players, which is the default. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rust Cinema (local) run?
On Windows, Rust Cinema (local) runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is Rust Cinema (local) online, and how reliable is it?
Currently offline, Rust Cinema (local) was last seen 8 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 21 October 2026.
Where is Rust Cinema (local) located?
No region is published by Rust Cinema (local). The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 185.189.46.61:28015.
Getting in
How do I join Rust Cinema (local)?
Either enter client.connect 185.189.46.61:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.