Test Private Server
Offline 185.204.80.84:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 21:44 UTC36d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test Private Server rank against other Rust servers?
The last seven days of player hours place Test Private Server at #15,499, within the top 67% of all ranked servers.
How busy is Test Private Server?
Test Private Server is offline at this count; we last saw it 36 days 6 hours ago.
Lists and tags
What do the server tags on Test Private Server mean?
The game's server browser reads the tags Test Private Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test Private Server?
These Rust Population lists include Test Private Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Test Private Server?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Test Private Server?
Its rhythm cannot be told yet: too few of Test Private Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 36 days 6 hours ago the current world was made.
Map and rules
Which map does Test Private Server run?
The map on Test Private Server is procedural, made by the game.
What are the rules and settings on Test Private Server?
The name tells you nothing about gather rates: Test Private Server states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Test Private Server run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Test Private Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test Private Server online, and how reliable is it?
Offline at the moment, Test Private Server was last seen 36 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 21 September 2026.
Where is Test Private Server located?
Nothing published by Test Private Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 185.204.80.84:28015.
Getting in
How do I join Test Private Server?
To connect directly, open Rust's console with F1 and type client.connect 185.204.80.84:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.