[WILDCORE] EU 2X | TEST | WIPE 10 OCT
Offline EU 185.207.139.27:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 88% in EU, and #529 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 21:12 UTC, in 6d 16h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:12 UTC14d ago | 0 | – | running | 0 |
| Thu 8 Oct, 08:58 UTC20d ago | 0 | – | 6.5 days | 0 |
| Sun 4 Oct, 20:29 UTC24d ago | 1 | – | 3.5 days | 0 |
| Sat 3 Oct, 23:05 UTC25d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [WILDCORE] EU 2X | TEST | WIPE 10 OCT rank against other Rust servers?
Seven-day player hours put [WILDCORE] EU 2X | TEST | WIPE 10 OCT at #15,195, or #2,586 in Europe, inside the top 70% of all ranked servers. It places #529 among servers of the trio kind.
How busy is [WILDCORE] EU 2X | TEST | WIPE 10 OCT?
We have no live count for [WILDCORE] EU 2X | TEST | WIPE 10 OCT right now. It was last seen 14 days 7 hours ago.
Tags
What do the server tags on [WILDCORE] EU 2X | TEST | WIPE 10 OCT mean?
What the game's server browser reads from [WILDCORE] EU 2X | TEST | WIPE 10 OCT is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts3 (Group limit): The team limit is 3; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [WILDCORE] EU 2X | TEST | WIPE 10 OCT?
These Rust Population lists include [WILDCORE] EU 2X | TEST | WIPE 10 OCT: 2x Rust servers: the live count, Rust servers in Europe, Community servers, field-listed, Trio Rust servers and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.
Wipe notes
What does wipe day look like on [WILDCORE] EU 2X | TEST | WIPE 10 OCT?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on [WILDCORE] EU 2X | TEST | WIPE 10 OCT?
Its tag sets the prediction: too few of [WILDCORE] EU 2X | TEST | WIPE 10 OCT's wipes are on record to confirm the schedule. Due on Wednesday 4 November at 21:12 UTC is its next wipe. 14 days 7 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.
Map and rules
Which map does [WILDCORE] EU 2X | TEST | WIPE 10 OCT run?
[WILDCORE] EU 2X | TEST | WIPE 10 OCT uses a map the game generates: procedural.
What are the rules and settings on [WILDCORE] EU 2X | TEST | WIPE 10 OCT?
[WILDCORE] EU 2X | TEST | WIPE 10 OCT advertises a 2x gather rate in its title. 3 is the most a group can hold (trio). This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [WILDCORE] EU 2X | TEST | WIPE 10 OCT run?
The setup is Rust network protocol 2634 and build 167781 on Linux for [WILDCORE] EU 2X | TEST | WIPE 10 OCT. The protocol must match for you to join, and Steam updates it for you.
Is [WILDCORE] EU 2X | TEST | WIPE 10 OCT online, and how reliable is it?
We last saw [WILDCORE] EU 2X | TEST | WIPE 10 OCT 14 days 7 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 3 October 2026.
Where is [WILDCORE] EU 2X | TEST | WIPE 10 OCT located?
With its EU tag, [WILDCORE] EU 2X | TEST | WIPE 10 OCT places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 185.207.139.27:28015.
Getting in
How do I join [WILDCORE] EU 2X | TEST | WIPE 10 OCT?
Open the console with F1 in Rust and enter client.connect 185.207.139.27:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.