Rust PopulationField survey · Rust servers
Observing 45,747 players 11,667 servers 2,969 with someone on 96 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 618habitat unknownfirst seen 13 Sep 2026

PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events

Online 185.207.214.176:35015 checked 7m ago

biweekly wipes moddedoxidepve

Measurements

Players now
7/ 100
= 1 player
7% full
7-day average
24
peak 64
Rank
#618
top 3%
Last wipe
12h ago
biweekly schedule
Next wipe
6d 15h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
02040608004:0013:0023:0007:0016:0001:00Wiped Thu 29 Oct, 13:22 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040004:0013:0023:0007:0016:0001:00Wiped Thu 29 Oct, 13:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

21 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
79
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 12.5

Coming wipes

6d 15h
Thu 5 Nov, 19:00 UTC
FW
20d 10h
Thu 19 Nov, 13:22 UTC
34d 15h
Thu 3 Dec, 19:00 UTC
FW
41d 10h
Thu 10 Dec, 13:22 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 73, 3 hours in, with 21 in the queue.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:22 UTC13h ago – – running 16
Thu 15 Oct, 13:47 UTC14d ago 73+21 queue halved by day 12 14 days 19
Thu 1 Oct, 17:49 UTC FW28d ago 88+7 queue held half 13.8 days 13
Thu 17 Sep, 13:44 UTC42d ago 76+9 queue halved by day 13 14.2 days 21

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events rank against other Rust servers?

Over the past week it ranks #618 for player hours, which puts PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events in the top 3% of all ranked servers.

How busy is PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

Of its 100 slots, PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events is using 7 right now. Averaged over seven days, it drew 24 players and reached a peak of 64. In the last 48 hours the peak hour came at 17:00 UTC, averaging 58 players.

Tags

What do the server tags on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events mean?

What the game's server browser reads from PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Average players: 10+ on average.

Wipe notes

What does wipe day look like on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

Averaged over recent wipes, 79 players were counted at the busiest point. Peaking 3 hours into the latest wipe, the crowd had 21 more waiting in the queue. In 33% of recent wipes, half the peak was held until the next wipe. By day 12.5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

Counted by rhythm, PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events wipes every 3 weeks on Thursday at 13:22 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 12 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events run?

The map on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events is procedural, made by the game at size 4,500 from seed 46464646. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

Nothing in PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events's name says how gather works. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events run?

The setup is Rust network protocol 2635 and build 168909 on Windows for PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events. Your game needs the same protocol to join; Steam takes care of updating it.

Does PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events run smoothly?

It ran at 154 server fps on average over the last 48 hours, and never went below 101. The entity count reached 627,548: buildings, deployables and all other objects. Up to 9,315 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events online, and how reliable is it?

PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events is up and running at the moment. The uptime it reports suggests a restart roughly 10 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events located?

No region tag comes from PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events, but the name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 185.207.214.176:35015.

Getting in

How do I join PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

To connect directly, open Rust's console with F1 and type client.connect 185.207.214.176:35015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rust-z.gamestores.app/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.