VerySecretRustProject | Pyccкий
Online 185.207.214.181:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 12:06 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does VerySecretRustProject | Pyccкий rank against other Rust servers?
Over the past week it ranks #7,327 for player hours, which puts VerySecretRustProject | Pyccкий in the top 33% of all ranked servers.
How busy is VerySecretRustProject | Pyccкий?
The count reads 1 players on VerySecretRustProject | Pyccкий, which has 2 slots. Seven days of counting give an average of 0 players and a peak of 2. Look at the last 48 hours and 14:00 UTC stands out: it averaged 0 players.
Tags
What do the server tags on VerySecretRustProject | Pyccкий mean?
What the game's server browser reads from VerySecretRustProject | Pyccкий is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include VerySecretRustProject | Pyccкий?
On Rust Population, VerySecretRustProject | Pyccкий is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on VerySecretRustProject | Pyccкий?
The busiest point of its recent wipes averaged 2 players. 22 hours after the latest wipe the crowd peaked.
What is the wipe schedule on VerySecretRustProject | Pyccкий?
The record holds too few of VerySecretRustProject | Pyccкий's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 10 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does VerySecretRustProject | Pyccкий run?
The map on VerySecretRustProject | Pyccкий is procedural, made by the game at size 1,024 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is BAЙП ЧEPEЗ 18 Ч..
What are the rules and settings on VerySecretRustProject | Pyccкий?
No gather rate appears in the name of VerySecretRustProject | Pyccкий. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does VerySecretRustProject | Pyccкий run?
Rust network protocol 2635 and build 168909 on Windows is what VerySecretRustProject | Pyccкий uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does VerySecretRustProject | Pyccкий run smoothly?
It ran at 48 server fps on average over the last 48 hours, and never went below 48. Entities peaked at 3,257, including buildings, deployables and everything else. Memory use peaked at 2,350 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is VerySecretRustProject | Pyccкий online, and how reliable is it?
Right now, VerySecretRustProject | Pyccкий is online. Judging by the uptime it reports, the last restart was about 6 days 3 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 19 October 2026.
Where is VerySecretRustProject | Pyccкий located?
Nothing in the tags says where VerySecretRustProject | Pyccкий is, but its name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 185.207.214.181:28015.
How to join
How do I join VerySecretRustProject | Pyccкий?
To connect directly, open Rust's console with F1 and type client.connect 185.207.214.181:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.