Rust PopulationField survey · Rust servers
Observing 98,341 players 11,847 servers 3,870 with someone on 535 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,702habitat unknownfirst seen 20 Sep 2026

Quiet Hollow [PvE] [MOD]

Online 185.207.214.198:35000 checked 11m ago

biweekly wipes moddedoxidepve

Measurements

Players now
1/ 200
= 1 player
0% full
7-day average
1
peak 2
Rank
#5,702
top 26%
Last wipe
4h ago
biweekly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
00.511.5208:0015:0023:0006:0012:0019:00Wiped Wed 28 Oct, 08:53 UTCWIPEWiped Wed 28 Oct, 17:31 UTCWIPEWiped Thu 29 Oct, 16:25 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
05010015020008:0015:0023:0006:0012:0019:00Wiped Wed 28 Oct, 08:53 UTCWIPEWiped Wed 28 Oct, 17:31 UTCWIPEWiped Thu 29 Oct, 16:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

1.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

6d 22h
Thu 5 Nov, 19:00 UTC
FW
13d 19h
Thu 12 Nov, 16:25 UTC
27d 19h
Thu 26 Nov, 16:25 UTC
34d 22h
Thu 3 Dec, 19:00 UTC
FW
41d 19h
Thu 10 Dec, 16:25 UTC

The first 48 hours of its last wipes

Tue 22 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:25 UTC4h ago – – running 1
Wed 28 Oct, 17:31 UTC1d ago – – – 1
Wed 28 Oct, 08:53 UTC1d ago – – – 1
Tue 22 Sep, 12:06 UTC37d ago 3 held half 35.9 days 1
Sun 20 Sep, 14:59 UTC39d ago 3 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Quiet Hollow [PvE] [MOD] rank against other Rust servers?

Over the past week it ranks #5,702 for player hours, which puts Quiet Hollow [PvE] [MOD] in the top 26% of all ranked servers.

How busy is Quiet Hollow [PvE] [MOD]?

Quiet Hollow [PvE] [MOD] holds 1 players at the moment, out of 200 slots. We counted an average of 1 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 14:00 UTC, when an average of 2 players were on.

Lists and tags

What do the server tags on Quiet Hollow [PvE] [MOD] mean?

What the game's server browser reads from Quiet Hollow [PvE] [MOD] is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): 200 slots are available; ts10 (Group limit): Teams can have no more than 10 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Quiet Hollow [PvE] [MOD]?

Quiet Hollow [PvE] [MOD] appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Wipe schedule

What does wipe day look like on Quiet Hollow [PvE] [MOD]?

The busiest point of its recent wipes averaged 3 players. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Quiet Hollow [PvE] [MOD]?

Its tag sets the prediction: too few of Quiet Hollow [PvE] [MOD]'s wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 4 hours ago. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does Quiet Hollow [PvE] [MOD] run?

The map on Quiet Hollow [PvE] [MOD] is procedural, made by the game at size 3,700 from seed 1534227695. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Quiet Hollow [PvE] [MOD]?

No gather rate appears in the name of Quiet Hollow [PvE] [MOD]. A group may hold 10 players at most. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Quiet Hollow [PvE] [MOD] run?

Rust network protocol 2635 and build 168909 on Windows is what Quiet Hollow [PvE] [MOD] uses. The protocol must match for you to join, and Steam updates it for you.

Does Quiet Hollow [PvE] [MOD] run smoothly?

The last 48 hours saw an average of 97 server fps, with 62 as the lowest. Entities peaked at 85,081, including buildings, deployables and everything else. Up to 3,384 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is Quiet Hollow [PvE] [MOD] online, and how reliable is it?

Quiet Hollow [PvE] [MOD] is up and running at the moment. About 2 hours ago, it restarted, according to its uptime. Over the last 7 full days, 14 of 168 hours were online, or 8%. The first sighting by Rust Population was on 20 September 2026.

Where is Quiet Hollow [PvE] [MOD] located?

No region is published by Quiet Hollow [PvE] [MOD]. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 185.207.214.198:35000.

Getting in

How do I join Quiet Hollow [PvE] [MOD]?

Open the console with F1 in Rust and enter client.connect 185.207.214.198:35000. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://zombic.ru.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players 200 slots are available.
ts10
Group limit Teams can have no more than 10 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.