Rust PopulationField survey · Rust servers
Observing 98,350 players 11,893 servers 3,934 with someone on 402 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,854habitat unknownfirst seen 24 Sep 2026

SC

Online 185.207.214.198:35200 checked 10m ago

monthly wipes moddedoxide

Measurements

Players now
1/ 200
= 1 player
0% full
7-day average
0
peak 2
Rank
#4,854
top 22%
Last wipe
1d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
00.511.5218:0000:0007:0013:0021:0015:00Wiped Tue 27 Oct, 19:03 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
020040060080018:0000:0007:0013:0021:0015:00Wiped Tue 27 Oct, 19:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct9 Oct16 Oct22 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

18.3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

7d 1h
Thu 5 Nov, 19:00 UTC
FW
35d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:03 UTC1d ago – – running 1
Fri 9 Oct, 12:05 UTC20d ago 1 halved by day 4 18.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does SC rank against other Rust servers?

Over the past week it ranks #4,854 for player hours, which puts SC in the top 22% of all ranked servers.

How busy is SC?

Of its 200 slots, SC is using 1 right now. Seven days of counting give an average of 0 players and a peak of 2. The busiest hour in the last 48 was 21:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on SC mean?

What the game's server browser reads from SC is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp200 (Max players): You can join up to 200 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include SC?

SC appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Wipe notes

What does wipe day look like on SC?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 4.

What is the wipe schedule on SC?

The force wipe is the only wipe SC takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 45 hours ago. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does SC run?

A procedural map of size 2,500 from seed 121315421, generated by the game, is in use on SC. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on SC?

The name tells you nothing about gather rates: SC states none. The group limit is 10 players. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does SC run?

The setup is Rust network protocol 2635 and build 168909 on Windows for SC. Your game needs the same protocol to join; Steam takes care of updating it.

Does SC run smoothly?

The last 48 hours saw an average of 510 server fps, with 492 as the lowest. Up to 3,085 entities were present, counting buildings, deployables and everything else. Up to 1,844 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is SC online, and how reliable is it?

SC is up and running at the moment. About 1 hours ago, it restarted, according to its uptime. It was up 92% of the time over the last 7 full days, 155 out of 168 hours. On 24 September 2026, Rust Population saw it for the first time.

Where is SC located?

No region is published by SC. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 185.207.214.198:35200.

How to join

How do I join SC?

Open the console with F1 in Rust and enter client.connect 185.207.214.198:35200. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp200
Max players You can join up to 200 slots.
ts10
Group limit The team limit is 10.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.