TEST
Offline 185.207.214.198:35400 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:16 UTC25d ago | 0 | – | running | 0 |
| Thu 1 Oct, 17:58 UTC FW28d ago | 8 | – | 2.1 days | 3 |
| Tue 29 Sep, 16:28 UTC30d ago | 8 | held half | 2.1 days | 1 |
| Mon 28 Sep, 19:35 UTC30d ago | 3 | – | 0.9 days | 0 |
| Sun 27 Sep, 17:51 UTC32d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST rank against other Rust servers?
Over the past week it ranks #15,998 for player hours, which puts TEST in the top 70% of all ranked servers.
How busy is TEST?
At this count TEST is offline, with its last sighting 25 days 21 hours ago.
Lists and tags
What do the server tags on TEST mean?
These are the tags TEST publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): The server has 200 slots; ts10 (Group limit): You may team with up to 10 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TEST?
TEST appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on TEST?
Across its recent wipes the busiest crowds averaged 5 players. The crowd on the latest wipe peaked 0 hours in. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on TEST?
The force wipe is the only wipe TEST takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 22 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does TEST run?
TEST uses a map the game generates, procedural, at size 4,500 with seed 1752400757. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on TEST?
The name tells you nothing about gather rates: TEST states none. Up to 10 players can team together. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does TEST run?
The setup is Rust network protocol 2634 and build 166652 on Windows for TEST. Steam updates your game automatically, but you need the same protocol to join.
Is TEST online, and how reliable is it?
Offline at the moment, TEST was last seen 25 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is TEST located?
No region is published by TEST. Rust Population does not look up where the machine stands; it shows where the server says it is. 185.207.214.198:35400 is where it lives.
Getting in
How do I join TEST?
Open the console with F1 in Rust and enter client.connect 185.207.214.198:35400. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.