Rust PopulationField survey · Rust servers
Observing 103,775 players 11,888 servers 3,956 with someone on 413 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,998habitat unknownfirst seen 13 Sep 2026

TEST

Offline 185.207.214.198:35400 checked 25d ago

monthly wipes moddedoxide

Measurements

Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,998
top 70%
Last wipe
25d ago
monthly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep1 Oct4 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

1.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 0h
Thu 5 Nov, 19:00 UTC
FW
35d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:16 UTC25d ago 0 – running 0
Thu 1 Oct, 17:58 UTC FW28d ago 8 – 2.1 days 3
Tue 29 Sep, 16:28 UTC30d ago 8 held half 2.1 days 1
Mon 28 Sep, 19:35 UTC30d ago 3 – 0.9 days 0
Sun 27 Sep, 17:51 UTC32d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TEST rank against other Rust servers?

Over the past week it ranks #15,998 for player hours, which puts TEST in the top 70% of all ranked servers.

How busy is TEST?

At this count TEST is offline, with its last sighting 25 days 21 hours ago.

Lists and tags

What do the server tags on TEST mean?

These are the tags TEST publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): The server has 200 slots; ts10 (Group limit): You may team with up to 10 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include TEST?

TEST appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What does wipe day look like on TEST?

Across its recent wipes the busiest crowds averaged 5 players. The crowd on the latest wipe peaked 0 hours in. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on TEST?

The force wipe is the only wipe TEST takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 22 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does TEST run?

TEST uses a map the game generates, procedural, at size 4,500 with seed 1752400757. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.

What are the rules and settings on TEST?

The name tells you nothing about gather rates: TEST states none. Up to 10 players can team together. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does TEST run?

The setup is Rust network protocol 2634 and build 166652 on Windows for TEST. Steam updates your game automatically, but you need the same protocol to join.

Is TEST online, and how reliable is it?

Offline at the moment, TEST was last seen 25 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is TEST located?

No region is published by TEST. Rust Population does not look up where the machine stands; it shows where the server says it is. 185.207.214.198:35400 is where it lives.

Getting in

How do I join TEST?

Open the console with F1 in Rust and enter client.connect 185.207.214.198:35400. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,gmvanilla,cs166652,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players The server has 200 slots.
ts10
Group limit You may team with up to 10 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.