Rust PopulationField survey · Rust servers
Observing 87,514 players 11,817 servers 3,688 with someone on 401 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,975habitat unknownfirst seen 13 Sep 2026

URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]

Online 185.207.214.206:35015 checked 12m ago

3x trio vanillamoddedcarbon

Measurements

Players now
2/ 250
= 1 player
1% full
7-day average
2
peak 15
Rank
#1,975
top 9%
Last wipe
3d ago
no schedule published
Next wipe
3d 14h
Mon 2 Nov, 11:59 UTC
Obs. 1 · sightings

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, and #171 of the trio servers (top 27%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 11:59 UTC, in 3d 14h. Every Monday at 11:59 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 2

Coming wipes

3d 14h
Mon 2 Nov, 11:59 UTC
6d 21h
Thu 5 Nov, 19:00 UTC
FW
10d 14h
Mon 9 Nov, 11:59 UTC
17d 14h
Mon 16 Nov, 11:59 UTC
24d 14h
Mon 23 Nov, 11:59 UTC
31d 14h
Mon 30 Nov, 11:59 UTC
34d 21h
Thu 3 Dec, 19:00 UTC
FW
38d 14h
Mon 7 Dec, 11:59 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 11:59 UTC3d ago 7 – running 2
Mon 19 Oct, 11:58 UTC10d ago 5 held half 7 days 1
Mon 12 Oct, 12:03 UTC17d ago 6 halved by day 2 7 days 1
Mon 5 Oct, 11:59 UTC24d ago 3 held half 7 days 2
Thu 1 Oct, 17:57 UTC FW28d ago 3 held half 3.8 days 1
Mon 28 Sep, 12:00 UTC31d ago 3 held half 3.2 days 0
Mon 21 Sep, 11:58 UTC38d ago 5 halved by day 4 7 days 0
Mon 14 Sep, 12:02 UTC45d ago 4 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] rank against other Rust servers?

Over the past week it ranks #1,975 for player hours, which puts URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] in the top 9% of all ranked servers. It places #171 among servers of the trio kind.

How busy is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

The count reads 2 players on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ], which has 250 slots. Averaged over seven days, it drew 2 players and reached a peak of 15. Look at the last 48 hours and 19:00 UTC stands out: it averaged 3 players.

Lists and tags

What do the server tags on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] mean?

These are the tags URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp250 (Max players): The server has 250 slots; ts3 (Group limit): Teams can have no more than 3 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

A urban-rust.org hostname comes from URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] and from 3 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] appears among the Rust Population lists that follow: 3x Rust servers, counted live, Modded Rust servers, counted and Trio Rust servers. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week; Gather rate: 3x.

Wipe schedule

What does wipe day look like on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

The busiest point of its recent wipes averaged 6 players. The crowd on the latest wipe peaked 24 hours in. In 80% of recent wipes, half the peak was held until the next wipe. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

Counted by rhythm, URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] wipes every Monday at 11:59 UTC. A wipe is due on Monday 2 November at 11:59 UTC, the next one. Counted from 3 days 9 hours ago, that is how long the current world has stood.

Settings

Which map does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] run?

URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] uses a map the game generates, procedural, at size 3,500 with seed 1492257013. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

The name says it: gathering is multiplied 3x on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]. 3 is the most a group can hold (trio). survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] run?

On Linux, URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] run smoothly?

The last 48 hours saw an average of 98 server fps, with 92 as the lowest. Entities peaked at 71,708, including buildings, deployables and everything else. Memory use peaked at 3,170 MB. What players experience as lag comes from low fps and a rising entity count.

Is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] online, and how reliable is it?

URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] is up and running at the moment. The uptime it reports suggests a restart roughly 17 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] located?

Nothing published by URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 185.207.214.206:35015.

Getting in

How do I join URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

To connect directly, open Rust's console with F1 and type client.connect 185.207.214.206:35015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://urban-rust.org.

Key to its markings

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts3

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp250
Max players The server has 250 slots.
ts3
Group limit Teams can have no more than 3 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.