Rust PopulationField survey · Rust servers
Observing 96,161 players 11,873 servers 3,898 with someone on 387 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 310EUfirst seen 13 Sep 2026

Blood Rust - Yellow [trio, x2]

Online EU 185.207.214.88:35000 checked 10m ago

2x trio weekly wipes moddedcarbon

Measurements

Players now
20/ 200
= 1 player
10% full
7-day average
58
peak 205
Rank
#310
top 1% · #159 in EU
Last wipe
6d ago
weekly schedule
Next wipe
17h
Fri 30 Oct, 10:07 UTC
Obs. 1 · sightings

Players

AveragePeak
01020304017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, top 5% in EU, and #39 of the trio servers (top 6%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:07 UTC, in 17h. Every Friday at 10:07 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
200
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

17h
Fri 30 Oct, 10:07 UTC
7d 2h
Thu 5 Nov, 19:00 UTC
FW
7d 17h
Fri 6 Nov, 10:07 UTC
14d 17h
Fri 13 Nov, 10:07 UTC
21d 17h
Fri 20 Nov, 10:07 UTC
28d 17h
Fri 27 Nov, 10:07 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW
35d 17h
Fri 4 Dec, 10:07 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 205, 1 hours in, with 54 in the queue.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:07 UTC6d ago 205+54 queue – running 8
Fri 16 Oct, 10:12 UTC13d ago 197+42 queue halved by day 2 7 days 7
Fri 9 Oct, 10:07 UTC20d ago 198+56 queue halved by day 3 7 days 5
Fri 2 Oct, 10:07 UTC27d ago 207+55 queue halved by day 3 7 days 4
Fri 25 Sep, 10:07 UTC34d ago 215+59 queue halved by day 3 7 days 11
Fri 18 Sep, 10:07 UTC41d ago 223+77 queue halved by day 3 7 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Blood Rust - Yellow [trio, x2] rank against other Rust servers?

On player hours over the last seven days Blood Rust - Yellow [trio, x2] is #310, #159 in Europe, placing it in the top 1% of ranked servers. It places #39 among servers of the trio kind.

How busy is Blood Rust - Yellow [trio, x2]?

The count reads 20 players on Blood Rust - Yellow [trio, x2], which has 200 slots. Averaged over seven days, it drew 58 players and reached a peak of 205. Look at the last 48 hours and 18:00 UTC stands out: it averaged 29 players.

Tags

What do the server tags on Blood Rust - Yellow [trio, x2] mean?

The game's server browser reads the tags Blood Rust - Yellow [trio, x2] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): You can join up to 200 slots; ts3 (Group limit): Teams can have no more than 3 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs Blood Rust - Yellow [trio, x2]?

9 other servers we track publish the same bloodrust.io hostname as Blood Rust - Yellow [trio, x2], so the same operator most likely runs the group.

Which Rust Population lists and filters include Blood Rust - Yellow [trio, x2]?

Blood Rust - Yellow [trio, x2] appears among the Rust Population lists that follow: 2x Rust servers: the live count, Rust servers in Europe, Modded Rust servers, counted and Trio Rust servers. Filter the server list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average and it will show up.

Wipe notes

What does wipe day look like on Blood Rust - Yellow [trio, x2]?

Across its recent wipes the busiest crowds averaged 200 players. 54 more waited in the queue when the crowd peaked 1 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Blood Rust - Yellow [trio, x2]?

Blood Rust - Yellow [trio, x2] follows a wipe rhythm of every Friday at 10:07 UTC. Due on Friday 30 October at 10:07 UTC is its next wipe. 6 days 6 hours ago the current world was made. The tags state a weekly wipe schedule.

Settings

Which map does Blood Rust - Yellow [trio, x2] run?

A procedural map of size 3,800 from seed 1337, generated by the game, is in use on Blood Rust - Yellow [trio, x2]. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Procedural.

What are the rules and settings on Blood Rust - Yellow [trio, x2]?

The name says it: gathering is multiplied 2x on Blood Rust - Yellow [trio, x2]. A group can hold 3 players at most (trio). survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Blood Rust - Yellow [trio, x2] run?

On Linux, Blood Rust - Yellow [trio, x2] runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does Blood Rust - Yellow [trio, x2] run smoothly?

It ran at 60 server fps on average over the last 48 hours, and never went below 60. The entity count reached 139,897: buildings, deployables and all other objects. Up to 5,509 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is Blood Rust - Yellow [trio, x2] online, and how reliable is it?

Right now, Blood Rust - Yellow [trio, x2] is online. About 8 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is Blood Rust - Yellow [trio, x2] located?

By its EU tag, Blood Rust - Yellow [trio, x2] says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 185.207.214.88:35000.

How to join

How do I join Blood Rust - Yellow [trio, x2]?

Either enter client.connect 185.207.214.88:35000 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://bloodrust.com/home.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts3

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players You can join up to 200 slots.
ts3
Group limit Teams can have no more than 3 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.