ServerName
Offline 185.210.141.220:28015 checked 8h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ServerName rank against other Rust servers?
By player hours over the last seven days, ServerName places at #13,796, within the top 62% of ranked servers.
How busy is ServerName?
We have no live count for ServerName right now. It was last seen 8 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. Look at the last 48 hours and 09:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on ServerName mean?
These are the tags ServerName publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ServerName?
ServerName appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on ServerName?
The record holds too few of ServerName's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 6 hours ago the current world was made.
Map and rules
Which map does ServerName run?
The map on ServerName is procedural, made by the game.
What are the rules and settings on ServerName?
No gather rate appears in the name of ServerName. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does ServerName run?
On Windows, ServerName runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is ServerName online, and how reliable is it?
Currently offline, ServerName was last seen 8 hours ago. It was first seen by Rust Population on 28 October 2026.
Where is ServerName located?
Nothing published by ServerName states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 185.210.141.220:28015 is where it lives.
Getting in
How do I join ServerName?
To connect directly, open Rust's console with F1 and type client.connect 185.210.141.220:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.