Qc_server non toxic Pokemaths
Offline 185.216.144.79:28080 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Qc_server non toxic Pokemaths rank against other Rust servers?
The last seven days of player hours place Qc_server non toxic Pokemaths at #15,490, within the top 69% of all ranked servers.
How busy is Qc_server non toxic Pokemaths?
We have no live count for Qc_server non toxic Pokemaths right now. It was last seen 41 days 11 hours ago.
Lists and tags
What do the server tags on Qc_server non toxic Pokemaths mean?
What the game's server browser reads from Qc_server non toxic Pokemaths is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2632 (Protocol): The protocol is 2632; a different version will not connect; cs162434 (Build): The game build is 162434; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Qc_server non toxic Pokemaths?
On Rust Population, Qc_server non toxic Pokemaths is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Qc_server non toxic Pokemaths?
Too few wipes are on record for Qc_server non toxic Pokemaths to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 57 days 18 hours ago.
Map and rules
Which map does Qc_server non toxic Pokemaths run?
The map on Qc_server non toxic Pokemaths is procedural, made by the game at size 2,000 from seed 481981. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Qc_server non toxic Pokemaths?
Nothing in Qc_server non toxic Pokemaths's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Qc_server non toxic Pokemaths run?
On Windows, Qc_server non toxic Pokemaths runs Rust network protocol 2632 and build 162434. Steam updates your game automatically, but you need the same protocol to join.
Is Qc_server non toxic Pokemaths online, and how reliable is it?
We last saw Qc_server non toxic Pokemaths 41 days 11 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Qc_server non toxic Pokemaths located?
Nothing published by Qc_server non toxic Pokemaths states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 185.216.144.79:28080.
How to join
How do I join Qc_server non toxic Pokemaths?
To connect directly, open Rust's console with F1 and type client.connect 185.216.144.79:28080; or press Launch Rust on this page and Steam opens Rust and joins for you.