MyTestMap
Offline 185.244.170.108:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 20:43 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MyTestMap rank against other Rust servers?
Over the past week it ranks #15,323 for player hours, which puts MyTestMap in the top 69% of all ranked servers.
How busy is MyTestMap?
We have no live count for MyTestMap right now. It was last seen 42 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on MyTestMap mean?
The game's server browser reads the tags MyTestMap publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include MyTestMap?
On Rust Population, MyTestMap is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on MyTestMap?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on MyTestMap?
Too few wipes are on record for MyTestMap to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 14 days 14 hours ago, that is how long the current world has stood.
Map and rules
Which map does MyTestMap run?
MyTestMap uses a map the game generates: procedural.
What are the rules and settings on MyTestMap?
The name tells you nothing about gather rates: MyTestMap states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does MyTestMap run?
The setup is Rust network protocol 2634 and build 167781 on Windows for MyTestMap. The protocol must match for you to join, and Steam updates it for you.
Is MyTestMap online, and how reliable is it?
Currently offline, MyTestMap was last seen 42 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. It was first seen by Rust Population on 14 October 2026.
Where is MyTestMap located?
No region is published by MyTestMap. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 185.244.170.108:28015.
How to join
How do I join MyTestMap?
Either enter client.connect 185.244.170.108:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.