Rust PopulationField survey · Rust servers
Observing 70,199 players 11,764 servers 3,422 with someone on 215 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,290habitat unknownfirst seen 13 Sep 2026

Rust Cuba solo duo 2X

Offline 185.249.196.89:27000 checked 1d ago

2x moddedcarbon

Measurements

Players now
0/ 24
0% full
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123400:0003:0006:0010:0013:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608000:0003:0006:0010:0013:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:28 UTC4d ago 0 – running 0
Fri 16 Oct, 23:08 UTC13d ago 8 halved by day 1 8.9 days 0
Thu 15 Oct, 20:03 UTC14d ago 8 – 1.1 days 2
Tue 13 Oct, 19:54 UTC16d ago 11 halved by day 1 2 days 0
Tue 13 Oct, 03:22 UTC16d ago 11 – 0.7 days 0
Mon 12 Oct, 21:08 UTC17d ago 11 – 0.3 days 0
Sun 11 Oct, 22:27 UTC18d ago 11 – 0.9 days 0
Fri 9 Oct, 05:25 UTC20d ago 0 – 2.7 days 2
Thu 8 Oct, 21:54 UTC21d ago 9 – 0.3 days 0
Sun 27 Sep, 00:00 UTC32d ago 0 – 11.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust Cuba solo duo 2X rank against other Rust servers?

Over the past week it ranks #15,290 for player hours, which puts Rust Cuba solo duo 2X in the top 69% of all ranked servers.

How busy is Rust Cuba solo duo 2X?

At this count Rust Cuba solo duo 2X is offline, with its last sighting 30 hours ago. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on Rust Cuba solo duo 2X mean?

These are the tags Rust Cuba solo duo 2X publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp24 (Max players): You can join up to 24 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169516 (Build): Game build: 169516; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Rust Cuba solo duo 2X?

These Rust Population lists include Rust Cuba solo duo 2X: 2x Rust servers: the live count and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Wipe schedule

What does wipe day look like on Rust Cuba solo duo 2X?

Averaged over recent wipes, 5 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Rust Cuba solo duo 2X?

There is no next wipe to predict: Rust Cuba solo duo 2X wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 4 days 1 hours ago the current world was made.

Settings

Which map does Rust Cuba solo duo 2X run?

The map on Rust Cuba solo duo 2X is procedural, made by the game at size 2,000 from seed 100. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on Rust Cuba solo duo 2X?

You gather at 2x on Rust Cuba solo duo 2X, to judge by the name. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Rust Cuba solo duo 2X run?

Rust network protocol 2635 and build 169516 on Linux is what Rust Cuba solo duo 2X uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does Rust Cuba solo duo 2X run smoothly?

In the last 48 hours, it averaged 60 server fps, with a low of 60. Up to 11,000 entities were present, counting buildings, deployables and everything else. Up to 1,402 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is Rust Cuba solo duo 2X online, and how reliable is it?

We last saw Rust Cuba solo duo 2X 30 hours ago, and it is offline now. The uptime it reports suggests a restart roughly 2 days 4 hours ago. It was up 40% of the time over the last 7 full days, 68 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Rust Cuba solo duo 2X located?

Nothing published by Rust Cuba solo duo 2X states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 185.249.196.89:27000.

How to join

How do I join Rust Cuba solo duo 2X?

Either enter client.connect 185.249.196.89:27000 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmrust,cs169516,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp24
Max players You can join up to 24 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs169516
Build Game build: 169516.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.