Rejcted Son's - Rust Server | EU
Online 185.250.248.12:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 04:23 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rejcted Son's - Rust Server | EU rank against other Rust servers?
By player hours over the last seven days, Rejcted Son's - Rust Server | EU places at #15,349, within the top 69% of ranked servers.
How busy is Rejcted Son's - Rust Server | EU?
Of its 7 slots, Rejcted Son's - Rust Server | EU is using 0 right now. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Rejcted Son's - Rust Server | EU mean?
What the game's server browser reads from Rejcted Son's - Rust Server | EU is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp7 (Max players): The server has 7 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rejcted Son's - Rust Server | EU?
These Rust Population lists include Rejcted Son's - Rust Server | EU: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on Rejcted Son's - Rust Server | EU?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Rejcted Son's - Rust Server | EU?
Its rhythm cannot be told yet: too few of Rejcted Son's - Rust Server | EU's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 6 days 20 hours ago, that is how long the current world has stood.
Map and rules
Which map does Rejcted Son's - Rust Server | EU run?
Rejcted Son's - Rust Server | EU uses a map the game generates, procedural, at size 4,500 with seed 6738. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Rejcted Son's - Rust Server | EU?
Nothing in Rejcted Son's - Rust Server | EU's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Rejcted Son's - Rust Server | EU run?
Rust network protocol 2634 and build 167781 on Linux is what Rejcted Son's - Rust Server | EU uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rejcted Son's - Rust Server | EU run smoothly?
The last 48 hours saw an average of 35 server fps, with 18 as the lowest. Up to 111,068 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,672 MB. What players experience as lag comes from low fps and a rising entity count.
Is Rejcted Son's - Rust Server | EU online, and how reliable is it?
Rejcted Son's - Rust Server | EU is up and running at the moment. Judging by the uptime it reports, the last restart was about 2 days 19 hours ago. It was up 83% of the time over the last 7 full days, 140 out of 168 hours. On 24 September 2026, Rust Population saw it for the first time.
Where is Rejcted Son's - Rust Server | EU located?
No region tag comes from Rejcted Son's - Rust Server | EU, but the name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 185.250.248.12:28015 is where it lives.
How to join
How do I join Rejcted Son's - Rust Server | EU?
To connect directly, open Rust's console with F1 and type client.connect 185.250.248.12:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.