whyfry1zen
Offline 185.253.183.71:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does whyfry1zen rank against other Rust servers?
Over the past week it ranks #13,102 for player hours, which puts whyfry1zen in the top 59% of all ranked servers.
How busy is whyfry1zen?
whyfry1zen is offline at this count; we last saw it 5 days 8 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on whyfry1zen mean?
What the game's server browser reads from whyfry1zen is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include whyfry1zen?
whyfry1zen appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on whyfry1zen?
The record holds too few of whyfry1zen's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 9 days 7 hours ago.
Map and rules
Which map does whyfry1zen run?
whyfry1zen uses a map the game generates: procedural.
What are the rules and settings on whyfry1zen?
Nothing in whyfry1zen's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does whyfry1zen run?
Rust network protocol 2635 and build 168909 on Windows is what whyfry1zen uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is whyfry1zen online, and how reliable is it?
Offline at the moment, whyfry1zen was last seen 5 days 8 hours ago. Over the last 5 full days, 0 of 120 hours were online, or 0%. It was first seen by Rust Population on 23 October 2026.
Where is whyfry1zen located?
Nothing published by whyfry1zen states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 185.253.183.71:28015 is where it lives.
How to join
How do I join whyfry1zen?
Either enter client.connect 185.253.183.71:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.